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- A server
plugin/mod
that distributes player events fromMinecraft
server inJson
format viaWebsocket
.- Implemented
events
Player Chat
Player Commands
Player Death
(Velocity
not yet available)Player Join
Player Logout
- Implemented
- Receives
Json
messages viaWebsocket
and forwards them to the game players.- Implemented interfaces
- Install the corresponding
plugin/mod
for the server. - Configure
websocket_server
inconfig.yml
enable: true
# Enablehost: "127.0.0.1"
# WebSocket Server addressport: 8080
# WebSocket Server port
- Start the server and wait for the
Websocket Server
to start. - Use
ApiFox
or other API testing tools, or connect to integration projects.- Configure global
Request Header
{ "x-self-name": "TestServer", // Required // Server name, must match 'server_name' in config.yml "Authorization": "Bearer 123", // Optional // Authorization, must match 'access_token' in config.yml, if 'access_token' in config.yml is empty, this item can be omitted "x-client-origin": "apifox" // Required // Client origin, if the origin is 'minecraft', it indicates that the request is from a Minecraft Websocket Client and will be rejected by the Minecraft server's Websocket Server }
- Configure global
- Start the game and join the server.
- Go
Docs
for help - GO
Modrinth
for download - Go
CurseForge
for download
@17TheWord/nonebot-adapter-minecraft
:NoneBot2
adapter, connects to this mod@17TheWord/nonebot-plugin-mcqq
:NoneBot2
plugin, enables chat communication withMinecraft
@CikeyQi/mc-plugin
: Cloud plugin, enables chat communication withMinecraft
@kitUIN/ChatImage
: Display images in theMinecraft
chat window
@kitUIN
: Provided help with code and build tools@kitUIN/ModMultiVersion
:IDEA
multi-versionMOD
plugin@kitUIN/ModMultiVersionTool
: Multi-versionMOD
build tool
-
If you find it useful, please give this project a
Star
or support me onAfdian
. -
Any feedback or suggestions are welcome, and you can submit
Issues
andPull requests
.
This project uses the MIT
open-source license.