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Effects do not work for objects that share the same resources in different scenes. #3044

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PANDAKO-GitHub opened this issue Sep 14, 2021 · 5 comments

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@PANDAKO-GitHub
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Describe the bug

Effects do not work for objects that share the same resources in different scenes.

This issue may be similar to # 3025.

To Reproduce

Steps to reproduce the behavior:

  1. Add a sprite to scene A.
  2. Add a sprite to scene B using the same resources as scene A.
  3. Add an effect to the scene B sprite and place it in the scene.
  4. When I preview Scene B, the effect is not working.

The order of the list of scenes is:
Scene A
Scene B

Other details

  • Windows 10
  • Test both on the web client and on a local install of B117
@Silver-Streak
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This looks like it could be related to the same thing here. #3025
To confirm, can you try adding an empty layer with the same effect on scene B and see of it displays?

That should indicate to the devs if the new fix in the next version will solve this too.

@PANDAKO-GitHub
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Author

When I added an empty layer with the same effect to scene B, the object effect worked.

I hope the new version solves this problem.

@Bouh
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Bouh commented Sep 14, 2021

You can test the new version with the nightly build, let me know.
Make a backup of your game before, nightly build can break games.

@PANDAKO-GitHub
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I have confirmed that this issue does not occur with nightly build (117).😊

@4ian
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4ian commented Sep 21, 2021

Thank you for confirming! Closing this then :)

@4ian 4ian closed this as completed Sep 21, 2021
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4 participants