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Indeed, there is an intermediate loading screen in case there are 3D models to process. We must have missed it because initially the frame was the same color as the background but we changed it to black because it was causing some kind of fash after a loading screen.
We'll take a look on Monday, thanks for reporting this issue.
Is there an existing issue for this?
Describe the bug
There is an intermediate loading screen when changing a scene despite it being already preloaded.
BugReport.zip
vokoscreenNG-2023-12-09_17-54-02.mp4
Steps to reproduce
Change to any scene that has been preloaded.
Instructions are also included within the bug report project.
GDevelop platform
Desktop, Web, Mobile
GDevelop version
5.3.183
Platform info
Windows 10 21H2 (OS Build 19044. 1288)
Additional context
No response
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