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Intermediate loading screen when changing a scene despite it being preloaded #6042

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ZachjuKamashi opened this issue Dec 9, 2023 · 4 comments · Fixed by #6048
Closed
1 task done

Intermediate loading screen when changing a scene despite it being preloaded #6042

ZachjuKamashi opened this issue Dec 9, 2023 · 4 comments · Fixed by #6048

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@ZachjuKamashi
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Is there an existing issue for this?

Describe the bug

There is an intermediate loading screen when changing a scene despite it being already preloaded.
BugReport.zip

vokoscreenNG-2023-12-09_17-54-02.mp4

Steps to reproduce

Change to any scene that has been preloaded.

Instructions are also included within the bug report project.

GDevelop platform

Desktop, Web, Mobile

GDevelop version

5.3.183

Platform info

Windows 10 21H2 (OS Build 19044. 1288)

Additional context

No response

@D8H
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D8H commented Dec 9, 2023

Do you mean the black screen flash?

@ZachjuKamashi
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Do you mean the black screen flash?

Yes. I am pretty sure it is due to the change with how loading works now.

@D8H
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D8H commented Dec 9, 2023

Indeed, there is an intermediate loading screen in case there are 3D models to process. We must have missed it because initially the frame was the same color as the background but we changed it to black because it was causing some kind of fash after a loading screen.
We'll take a look on Monday, thanks for reporting this issue.

@D8H
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D8H commented Dec 11, 2023

Thank you for reporting this issue, it should be fixed in the next release.

@D8H D8H closed this as completed Dec 11, 2023
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2 participants