Collision mask is off when using increased accessibility text size on Windows #6058
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😤Non optimal UI
A bug/issue where the UI is usable but not optimal
Is there an existing issue for this?
Describe the bug
Steps to reproduce
GDevelop platform
Desktop, Web, Mobile
GDevelop version
5.3.181
Platform info
Windows 11
Additional context
It looks like the image is getting zoomed in when the text size accessibility setting is changing.
Whereas the collision mask, displayed as a SVG, is not being zoomed in.
This creates an offset.
I can't seem to find which prop makes the image getting bigger with that setting (could it be the
transform: scale(x)
? Doesn't seem like it should)And I can't make the svg follow the same behavior, I've tried using % instead of px, but same result.
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