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I can confirm I reproduce this.
Closing and reopening the layout doesn't solve it either, so it's indeed a renaming of the layer in the external layout that is not happening.
(Note that renaming the layout in the external layout will rename it in main scene, so it works the other way)
Is there an existing issue for this?
Describe the bug
Renaming a layer causes objects in external layouts to become invisible
Steps to reproduce
Notes:
GDevelop platform
Desktop
GDevelop version
5.3.186
Platform info
Windows 11
Additional context
No response
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