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The MoveEffect class was an early implementation of how move effects were handled. It is being replaced by "PBS.Databases.Effects.Move", which contains more readable and flexible effect definitions.
Some of the legacy move effects are still referenced and used (ex. Focus Punch, Pay Day), and should be replaced by their counterparts in the aforementioned class.
The text was updated successfully, but these errors were encountered:
The MoveEffect class was an early implementation of how move effects were handled. It is being replaced by "PBS.Databases.Effects.Move", which contains more readable and flexible effect definitions.
Some of the legacy move effects are still referenced and used (ex. Focus Punch, Pay Day), and should be replaced by their counterparts in the aforementioned class.
The text was updated successfully, but these errors were encountered: