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#![doc(html_logo_url = "https://raw.githubusercontent.com/cuplv/adapton-talk/master/logos/adapton-logo-bonsai.png",
html_root_url = "https://docs.rs/adapton/")]
/*!
Adapton for Rust
================
This Rust implementation embodies the latest implementation
[Adapton](http://adapton.org), which offers a foundational,
language-based semantics for [general-purpose incremental computation](wikipedia.org/en/Incremental_computing).
Programming model
--------------------
- The [documentation below](#adapton-programming-model) gives many
illustrative examples, with pointers into the other Rust documentation.
- The [`engine` module](https://docs.rs/adapton/0/adapton/engine/index.html)
gives the core programming interface.
Resources
---------------
- [Presentations and benchmark results](https://github.com/cuplv/adapton-talk#benchmark-results)
- [Fungi: A typed, functional language for programs that dynamically name their own dependency graphs](https://github.com/Adapton/fungi-lang.rust)
- [IODyn: Adapton collections, for algorithms with dynamic input and output](https://github.com/cuplv/iodyn.rust)
Background
---------------
Adapton proposes the _demanded computation graph_ (or **DCG**), and a
demand-driven _change propagation_ algorithm. Further, it proposes
first-class _names_ for identifying cached data structures and
computations. For a quick overview of the role of names in incremental
computing, we give [background on incremental computing with names](#background-incremental-computing-with-names), below.
The following academic papers detail these technical proposals:
- **DCG, and change propagation**: [_Adapton: Composable, demand-driven incremental computation_, **PLDI 2014**](http://www.cs.umd.edu/~hammer/adapton/).
- **Nominal memoization**: [_Incremental computation with names_, **OOPSLA 2015**](http://arxiv.org/abs/1503.07792).
- **Type and effect structures**: The draft [_Typed Adapton: Refinement types for incremental computation with precise names_](https://arxiv.org/abs/1610.00097).
Why Rust?
----------
Adapton's first implementations used Python and OCaml; The latest
implementation in Rust offers the best performance thus far, since (1)
Rust is fast, and (2) [traversal-based garbage collection presents
performance challenges for incremental
computation](http://dl.acm.org/citation.cfm?doid=1375634.1375642). By
liberating Adapton from traversal-based collection, [our empirical
results](https://github.com/cuplv/adapton-talk#benchmark-results) are
both predictable and scalable.
Adapton programming model
==========================
**Adapton roles**: Adapton proposes _editor_ and _achivist roles_:
- The **Editor role** _creates_ and _mutates_ input, and _demands_ the
output of incremental computations in the **Archivist role**.
- The **Archivist role** consists of **Adapton thunks**, where each is
cached computation that consumes incremental input and produces
incremental output.
**Examples:** The examples below illustrate these roles, in increasing complexity:
- [Start the DCG engine](#start-the-dcg-engine)
- [Create incremental cells](#create-incremental-cells)
- [Observe `Art`s](#observe-arts)
- [Mutate input cells](#mutate-input-cells)
- [Demand-driven change propagation](#demand-driven-change-propagation) and [switching](#switching)
- [Memoization](#memoization)
- [Create thunks](#create-thunks)
- [Use `force_map` for more precise dependencies](#use-force_map-for-more-precise-dependencies)
- [Nominal memoization](#nominal-memoization)
- [Nominal cycles](#nominal-cycles)
- [Nominal firewalls](#nominal-firewalls)
**Programming primitives:** The following list of primitives covers
the core features of the Adapton engine. Each primitive below is
meaningful in each of the two, editor and archivist, roles:
- **Ref cell allocation**: Mutable input (editor role), and cached data structures that change across runs (archivist role).
- [**`cell!`**](https://docs.rs/adapton/0/adapton/macro.cell.html) -- Preferred version
- [`let_cell!`](https://docs.rs/adapton/0/adapton/macro.let_cell.html) -- Useful in simple examples
- [`engine::cell`](https://docs.rs/adapton/0/adapton/engine/fn.cell.html) -- Engine's raw interface
- **Observation** and **demand**: Both editor and archivist role.
- [**`get!`**](https://docs.rs/adapton/0/adapton/macro.get.html) -- Preferred version
- [`engine::force`](https://docs.rs/adapton/0/adapton/engine/fn.force.html) -- Engine's raw interface
- [`engine::force_map`](https://docs.rs/adapton/0/adapton/engine/fn.force_map.html) -- A variant for observations that compose before projections
- **Thunk Allocation**: Both editor and archivist role.
- Thunk allocation, **_without_ demand**:
- [**`thunk!`**](https://docs.rs/adapton/0/adapton/macro.thunk.html) -- Preferred version
- [`let_thunk!`](https://docs.rs/adapton/0/adapton/macro.let_thunk.html) -- Useful in simple examples
- [`engine::thunk`](https://docs.rs/adapton/0/adapton/engine/fn.thunk.html) -- Engine's raw interface (can be cumbersome)
- Thunk allocation, **_with_ demand**:
- [**`memo!`**](https://docs.rs/adapton/0/adapton/macro.memo.html) -- Preferred version
- [`let_memo!`](https://docs.rs/adapton/0/adapton/macro.let_memo.html) -- Useful in simple examples
Start the DCG engine
=====================
The call `init_dcg()` below initializes a DCG-based engine, replacing
the `Naive` default engine.
```
#[macro_use] extern crate adapton;
use adapton::macros::*;
use adapton::engine::*;
fn main() {
manage::init_dcg();
// Put example code below here
# let c : Art<usize> = cell!( 123 );
# assert_eq!( get!(c), 123 );
}
```
# Create incremental cells
Commonly, the input and intermediate data of Adapton computations
consists of named reference `cell`s. A reference `cell` is one
variety of `Art`s; another are [`thunk`s](#create-thunks).
## Implicit `cell` names
Behind the scenes, the (editor's) invocation `cell!(123)` uses an
imperative global counter to choose a unique name to hold the number
`123`. After each use, it increments this global counter, ensuring
that each such number is used at most once.
```
# #[macro_use] extern crate adapton;
# fn main() {
# use adapton::macros::*;
# use adapton::engine::*;
# manage::init_dcg();
let c : Art<usize> = cell!( 123 );
assert_eq!( get!(c), 123 );
# }
```
## Naming strategy: *Global counter* ###
Using a global counter to name cells, as above, _may_ be appopriate
for the Editor role, but is _never appropriate for the Archivist
role_, since this global counter is too sensitive to global
(often-changing) properties, such as an index into the sequence of all
allocations, globally.
To replace this global counter, we the Archivist may give names
*explicitly*, as shown in various forms, below.
## Explicitly named `cell`s
### Names via Rust "identifiers"
Sometimes we name a cell using a Rust identifier. We specify this
case using the notation `[ name ]`, which specifies that the cell's
name is a string, constructed from the Rust identifer `name`:
```
# #[macro_use] extern crate adapton;
# fn main() {
# use adapton::macros::*;
# use adapton::engine::*;
# manage::init_dcg();
let c : Art<usize> = cell!([c] 123);
assert_eq!(get!(c), 123);
# }
```
### Optional `Name`s
Most generally, we supply an expression `optional_name` of type
`Option<Name>` to specify the name for the `Art`. This `Art` is
created by either `cell` or `put`, in the case that `optional_name` is
`Some(name)` or `None`, respectively:
```
# #[macro_use] extern crate adapton;
# fn main() {
# use adapton::macros::*;
# use adapton::engine::*;
# manage::init_dcg();
let n : Name = name_of_str(stringify!(c));
let c : Art<usize> = cell!([Some(n)]? 123);
assert_eq!(get!(c), 123);
let c = cell!([None]? 123);
assert_eq!(get!(c), 123);
# }
```
# Observe `Art`s
The macro `get!` is sugar for `engine::force!`, with reference
introduction operation `&`:
```
# #[macro_use] extern crate adapton;
# fn main() {
# use adapton::macros::*;
# use adapton::engine::*;
# manage::init_dcg();
let c : Art<usize> = cell!(123);
assert_eq!( get!(c), force(&c) );
# }
```
Since the type `Art<T>` classifies both `cell`s and
[`thunk`s](#create-thunks), the operations `force` and `get!` can be
used interchangeably on `Art<T>`s that arise as `cell`s or `thunk`s.
Mutate input cells
=========================
One may mutate cells explicitly, or _implicitly_, which is common in Nominal Adapton.
The editor (implicitly or explicitly) mutates cells that hold input
and they re-demand the output of the archivist's computations. During
change propagation, the archivist mutates cells with implicit
mutation.
**Implicit mutation uses nominal allocation**: By allocating a cell
with the same name, one may _overwrite_ cells with new content:
```
# #[macro_use] extern crate adapton;
# fn main() {
# use adapton::macros::*;
# use adapton::engine::*;
# manage::init_dcg();
let n : Name = name_of_str(stringify!(c));
let c : Art<usize> = cell!([Some(n.clone())]? 123);
assert_eq!(get!(c), 123);
// Implicit mutation (re-use cell by name `n`):
let d : Art<usize> = cell!([Some(n)]? 321);
assert_eq!(d, c);
assert_eq!(get!(c), 321);
assert_eq!(get!(d), 321);
# }
```
**No names implies no effects**: Using `None` to allocate cells always
**gives distinct cells, with no overwriting:
```
# #[macro_use] extern crate adapton;
# fn main() {
# use adapton::macros::*;
# use adapton::engine::*;
# manage::init_dcg();
let c = cell!([None]? 123);
let d = cell!([None]? 321);
assert_eq!(get!(c), 123);
assert_eq!(get!(d), 321);
# }
```
**Explicit mutation, via `set`**: If one wants mutation to be totally
explicit, one may use `set`:
```
# #[macro_use] extern crate adapton;
# fn main() {
# use adapton::macros::*;
# use adapton::engine::*;
# manage::init_dcg();
let n : Name = name_of_str(stringify!(c));
let c : Art<usize> = cell!([Some(n)]? 123);
assert_eq!(get!(c), 123);
// Explicit mutation (overwrites cell `c`):
set(&c, 321);
assert_eq!(get!(c), 321);
# }
```
Demand-driven change propagation
=================================
The example below demonstrates _demand-driven change propagation_,
which is unique to Adapton's DCG, and its approach to incremental
computation. The example DCG below consists of two kinds of nodes:
- [Cells](#create-incremental-cells) consist of data that changes over
time, including (but not limited to) incremental input.
- [Thunks](#create-thunks) consist of computations whose observations
and results are cached in the DCG.
The simple example below uses two mutable input cells, `num` and
`den`, whose values are used by an intermediate subcomputation `div`
that divides the numerator in `num` by the denominator in `den`, and a
thunk `check` that first checks whether the denominator is zero
(returning zero if so) and if non-zero, returns the value of the
division:
```
# #[macro_use] extern crate adapton;
# fn main() {
# use adapton::macros::*;
# use adapton::engine::*;
# manage::init_dcg();
#
// Two mutable inputs, for numerator and denominator of division
let num = cell!(42);
let den = cell!(2);
// In Rust, cloning is explicit:
let den2 = den.clone(); // clone _global reference_ to cell.
let den3 = den.clone(); // clone _global reference_ to cell, again.
// Two subcomputations: The division, and a check thunk with a conditional expression
let div = thunk![ get!(num) / get!(den) ];
let check = thunk![ if get!(den2) == 0 { None } else { Some(get!(div)) } ];
# }
```
After allocating `num`, `den` and `check`, the programmer changes `den`
and observes `check`, inducing the following change propagation
behavior. In sum, _whether_ `div` runs is based on _demand_ from the
Editor (of the output of `check`), _and_ the value of input cell
`den`, via the condition in `check`:
1. When the thunk `check` is demanded for first time, Adapton
executes the condition, and cell `den` holds `2`, which is non-zero.
Hence, the `else` branch executes `get!(div)`, which demands the
output of the division, `21`.
2. After this first observation of `check`, the programmer changes cell
`den` to `0`, and re-demands the output of thunk `check`. In
response, Adapton's change propagation algorithm first re-executes
the condition (not the division), and the condition branches to the
`then` branch, resulting in `None`; in particular, it does _not_
re-demand the `div` node, though this node still exists in the DCG.
3. Next, the programmer changes `den` back to its original value, `2`,
and re-demands the output of `check`. In response, change
propagation re-executes the condition, which re-demands the output
of `div`. Change propagation attempts to "clean" the `div` node
before re-executing it. To do so, it compares its _last
observations_ of `num` and `den` to their current values, of `42`
and `2`, respectively. In so doing, it finds that these earlier
observations match the current values. Consequently, it _reuses_
the output of the division (`21`) _without_ having to re-execute
the division.
```
# #[macro_use] extern crate adapton;
# fn main() {
# use adapton::macros::*;
# use adapton::engine::*;
# manage::init_dcg();
#
# // Two mutable inputs, for numerator and denominator of division
# let num = cell!(42);
# let den = cell!(2);
#
# // In Rust, cloning is explicit:
# let den2 = den.clone(); // clone _global reference_ to cell.
# let den3 = den.clone(); // clone _global reference_ to cell, again.
#
# // Two subcomputations: The division, and a check thunk with a conditional expression
# let div = thunk![ get!(num) / get!(den) ];
# let check = thunk![ if get!(den2) == 0 { None } else { Some(get!(div)) } ];
#
// Observe output of `check` while we change the input `den`
// Editor Step 1: (Explained in detail, below)
assert_eq!(get!(check), Some(21));
// Editor Step 2: (Explained in detail, below)
set(&den3, 0);
assert_eq!(get!(check), None);
// Editor Step 3: (Explained in detail, below)
set(&den3, 2);
assert_eq!(get!(check), Some(21)); // division is reused
# }
```
[Slides with illustrations](https://github.com/cuplv/adapton-talk/blob/master/adapton-example--div-by-zero/)
of the graph structure and the code side-by-side may help:
**Editor Step 1**
<img src="https://raw.githubusercontent.com/cuplv/adapton-talk/master/adapton-example--div-by-zero/Adapton_Avoiddivbyzero_10.png"
alt="Slide-10" style="width: 800px;"/>
**Editor Steps 2 and 3**
<img src="https://raw.githubusercontent.com/cuplv/adapton-talk/master/adapton-example--div-by-zero/Adapton_Avoiddivbyzero_12.png"
alt="Slide_12" style="width: 200px;"/>
<img src="https://raw.githubusercontent.com/cuplv/adapton-talk/master/adapton-example--div-by-zero/Adapton_Avoiddivbyzero_16.png"
alt="Slide_16" style="width: 200px;"/>
<img src="https://raw.githubusercontent.com/cuplv/adapton-talk/master/adapton-example--div-by-zero/Adapton_Avoiddivbyzero_17.png"
alt="Slide-17" style="width: 200px;"/>
<img src="https://raw.githubusercontent.com/cuplv/adapton-talk/master/adapton-example--div-by-zero/Adapton_Avoiddivbyzero_23.png"
alt="Slide-23" style="width: 200px;"/>
[Full-sized slides](https://github.com/cuplv/adapton-talk/blob/master/adapton-example--div-by-zero/)
In sum, _whether_ `div` runs is based on _demand_ from the Editor (of
`check`), _and_ the value of input `den`. The reuse of `div`
illustrates the _switching pattern_, which is unique to Adapton's
approach to incremental computation.
Switching
-----------
In the [academic literature on Adapton](http://matthewhammer.org/adapton/),
we refer to the three-step
pattern of change propagation illustrated above as _switching_:
1. [The demand of `div` switches from being present (in step 1)](https://github.com/cuplv/adapton-talk/tree/master/adapton-example--div-by-zero#initial-graph-after-initial-demand-due-to-1st-get),
2. [to absent (in step 2)](https://github.com/cuplv/adapton-talk/tree/master/adapton-example--div-by-zero#updated-graph-after-first-cleaning-phase-due-to-2nd-get),
3. [to present (in step 3)](https://github.com/cuplv/adapton-talk/tree/master/adapton-example--div-by-zero#updated-graph-after-second-cleaning-phase-due-to-3rd-get).
Past work on self-adjusting computation does not support the
switching pattern directly: Because of its change propagation
semantics, it would "forget" the division in step 2, and rerun it
_from-scratch_ in step 3.
Furthermore, some other change propagation algorithms base their
re-execution schedule on "node height" (of the graph's topological
ordering). These algorithms may also have undesirable behavior. In
particular, they may re-execute the division `div` in step 2, though
it is not presently in demand. For an example, see [this
gist](https://gist.github.com/khooyp/98abc0e64dc296deaa48).
Memoization
============
Memoization provides a mechanism for caching the results of
subcomputations; it is a crtical feature of Adapton's approach to
incremental computation.
In Adapton, each _memoization point_ has three ingredients:
- A function expression (of type `Fn`)
- Zero or more arguments. Each argument type must have an
implementation for the traits `Eq + Clone + Hash + Debug`. The
traits `Eq` and `Clone` are both critical to Adapton's caching and
change propagation engine. The trait `Hash` is required when
Adapton's naming strategy is _structural_ (e.g., where function
names are based on the hashes of their arguments). The trait
`Debug` is useful for debugging, and reflection.
- An optional _name_, which identifies the function call for reuse later.
- When this optional name is `None`, the memoization point may be
treated in one of two ways: either as just an ordinary, uncached
function call, or as a cached function call that is identified
_structurally_, by its function pointer and arguments. Adapton
permits structural subcomputations via the engine's
[structural](https://docs.rs/adapton/0/adapton/engine/fn.structural.html)
function.
- When this is `Some(name)`, the memoization point uses `name` to
identify the work performed by the function call, and its
result. Critically, in future incremental runs, it is possible
for `name` to associate with different functions and/or argument
values.
Each memoization point yields two results:
- A [thunk](#create-thunks) articulation, of type `Art<Res>`, where
`Res` is the result type of the function expression.
- A result value of type `Res`, which is also cached at the articulation.
Optional name version
----------------------
The following form is preferred:
`memo!( [ optional_name ]? fnexp ; lab1 : arg1, ..., labk : argk )`
It accepts an optional name, of type `Option<Name>`, and an arbitrary
function expression `fnexp` (closure or function pointer). Like the
other forms, it requires that the programmer label each argument.
Example
-------
```
# #[macro_use] extern crate adapton;
# fn main() {
# use adapton::macros::*;
# use adapton::engine::*;
# manage::init_dcg();
let (t,z) : (Art<usize>, usize) =
memo!([Some(name_unit())]?
|x:usize,y:usize|{ if x > y { x } else { y }};
x:10, y:20 );
assert_eq!(z, 20);
# }
```
[More examples of `memo!` macro](https://docs.rs/adapton/0/adapton/macro.memo.html#memoization)
Create thunks
===============
**Thunks** consist of suspended computations whose observations,
allocations and results are cached in the DCG, when `force`d. Each
thunk has type `Art<Res>`, where `Res` is the return type of the thunk's
suspended computation.
Each [_memoization point_](#memoization) is merely a _forced thunk_.
We can also create thunks without demanding them.
The following form is preferred:
`thunk!( [ optional_name ]? fnexp ; lab1 : arg1, ..., labk : argk )`
It accepts an optional name, of type `Option<Name>`, and an arbitrary
function expression `fnexp` (closure or function pointer). Like the
other forms, it requires that the programmer label each argument.
Example
-------
```
# #[macro_use] extern crate adapton;
# fn main() {
# use adapton::macros::*;
# use adapton::engine::*;
# manage::init_dcg();
let t : Art<usize> =
thunk!([ Some(name_unit()) ]?
|x:usize,y:usize|{ if x > y { x } else { y }};
x:10, y:20 );
assert_eq!(get!(t), 20);
# }
```
[More examples of `thunk!` macro](https://docs.rs/adapton/0/adapton/macro.thunk.html#thunks)
Use `force_map` for more precise dependencies
==============================================
Suppose that we want to project only one field of type `A` from a pair
within an `Art<(A,B)>`. If the field of type `B` changes, our
observation of the `A` field will not be affected.
Below, we show that using `force_map` prunes the dirtying phase of
change propagation. Doing so means that computations that would
otherwise be dirty and cleaned via re-execution are never diritied in
the first place. We show a simple example of projecting a pair.
To observe this fact, this test traces the engine, counts the number
of dirtying steps, and ensures that this count is zero, as expected.
```
# #[macro_use] extern crate adapton;
# fn main() {
# use adapton::macros::*;
# use adapton::engine::*;
# use adapton::reflect;
# manage::init_dcg();
#
// Trace the behavior of change propagation; ensure dirtying works as expected
reflect::dcg_reflect_begin();
let pair = cell!((1234, 5678));
let pair1 = pair.clone();
let t = thunk![{
// Project the first component of pair:
let fst = force_map(&pair, |_,x| x.0);
fst + 100
}];
// The output is `1234 + 100` = `1334`
assert_eq!(get!(t), 1334);
// Update the second component of the pair; the first is still 1234
set(&pair1, (1234, 8765));
// The output is still `1234 + 100` = `1334`
assert_eq!(get!(t), 1334);
// Assert that nothing was dirtied (due to using `force_map`)
let traces = reflect::dcg_reflect_end();
let counts = reflect::trace::trace_count(&traces, None);
assert_eq!(counts.dirty.0, 0);
assert_eq!(counts.dirty.1, 0);
# }
```
Nominal memoization
=========================
Adapton offers **nominal memoization**, which uses first-class _names_
(each of type `Name`) to identify cached computations and data.
```
# #[macro_use] extern crate adapton;
# fn main() {
# use adapton::macros::*;
# use adapton::engine::*;
# use adapton::reflect;
#
# // create an empty DCG (demanded computation graph)
# manage::init_dcg();
#
fn sum(x:usize, y:usize) -> usize {
x + y
}
// create a memo entry, named `a`, that remembers that `sum(42,43) = 85`
let res1 : usize = get!(thunk!([a] sum; x:42, y:43));
# }
```
Behind the scenes, the name `a` controls how and when the Adapton engine
_overwrites_ the cached computation of `sum`. As such, names permit
patterns of programmatic _cache eviction_.
The macro `memo!` relies on programmer-supplied variable names in its
macro expansion of these call sites, shown as `x` and `y` in the uses
above. These can be chosen arbitrarily: So long as these symbols are
distinct from one another, they can be _any_ symbols, and need not
actually match the formal argument names.
**Example as Editor role**
For a simple illustration, we memoize several function calls to `sum`
with different names and arguments. In real applications, the
memoized function typically performs more work than summing two
machine words. :)
```
# #[macro_use] extern crate adapton;
# fn main() {
# use adapton::macros::*;
# use adapton::engine::*;
# use adapton::reflect;
# manage::init_dcg();
# fn sum(x:usize, y:usize) -> usize {
# x + y
# }
#
// Optional: Traces what the engine does below (for diagnostics, testing, illustration)
reflect::dcg_reflect_begin();
// create a memo entry, named `a`, that remembers that `sum(42,43) = 85`
let res1 : usize = get!(thunk!([a] sum; x:42, y:43));
// same name `a`, same arguments (42, 43), Adapton reuses cached result
let res2 : usize = get!(thunk!([a] sum; x:42, y:43));
// different name `b`, same arguments (42, 43), Adapton re-computes `sum` for `b`
let res3 : usize = get!(thunk!([b] sum; x:42, y:43));
// same name `b`, different arguments, editor overwrites thunk `b` with new args
let res4 : usize = get!(thunk!([b] sum; x:55, y:66));
# }
```
Below we confirm the following facts:
- The Editor:
- allocated two thunks (`a` and `b`),
- allocated one thunk without changing it (`a`, with the same arguments)
- allocated one thunk by changing it (`b`, with different arguments)
- The Archivist allocated nothing.
```
# #[macro_use] extern crate adapton;
# fn main() {
# use adapton::macros::*;
# use adapton::engine::*;
# use adapton::reflect;
#
# // create an empty DCG (demanded computation graph)
# manage::init_dcg();
#
# // a simple function (memoized below for illustration purposes;
# // probably actually not worth it!)
# fn sum(x:usize, y:usize) -> usize {
# x + y
# }
#
# // Optional: Traces what the engine does below (for diagnostics, testing, illustration)
# reflect::dcg_reflect_begin();
#
# // create a memo entry, named `a`, that remembers that `sum(42,43) = 85`
# let res1 : usize = get!(thunk!([a] sum; x:42, y:43));
#
# // same name `a`, same arguments (42, 43) => reuse cached result
# let res2 : usize = get!(thunk!([a] sum; x:42, y:43));
#
# // different name `b`, same arguments (42, 43) => recomputes `sum` for `b`
# let res3 : usize = get!(thunk!([b] sum; x:42, y:43));
#
# // same name `b`, different arguments; *overwrite* `b` with new args & result
# let res4 : usize = get!(thunk!([b] sum; x:55, y:66));
#
// Optional: Assert what happened above, in terms of analytical counts
let traces = reflect::dcg_reflect_end();
let counts = reflect::trace::trace_count(&traces, None);
// Editor allocated two thunks (`a` and `b`)
assert_eq!(counts.alloc_fresh.0, 2);
// Editor allocated one thunk without changing it (`a`, with same args)
assert_eq!(counts.alloc_nochange.0, 1);
// Editor allocated one thunk by changing it (`b`, different args)
assert_eq!(counts.alloc_change.0, 1);
// Archivist allocated nothing
assert_eq!(counts.alloc_fresh.1, 0);
# drop((res1,res2,res3,res4));
# }
```
Nominal Cycles
===================
In many settings, we explore structures that contain cycles, and it is
useful to use Adapton's DCG mechanism to detect such cycles.
Example problem: Recursive computation over a directed graph
---------------------------------------------------------------
As a tiny example, consider the following graph, defined as a table of
adjacencies:
```
// Node | Adjacency pair
// | (two outgoing edges to other nodes):
// -----+-------------------------------------
// 0 | (1, 0)
// 1 | (2, 3)
// 2 | (3, 0)
// 3 | (3, 1)
// 4 | (2, 5)
// 5 | (5, 4)
```
This is a small arbitrary directed graph, and it has several cycles
(e.g., `0 --> 0`, `3 --> 3`, `0 --> 1 --> 2 --> 0`). It also has
distinct strongly-connected components (SCCs), e.g., the one involving
`0` versus the one involving `4`.
**Problem statement:** Suppose that we wish to explore this graph, to
build a list (or `Vec`) with all of the edges that it contains.
**Desired solution program:**
Consider the simple (naive) recursive exploration logic, defined
as `explore_rec` below. The problems with this logic are that
1. **Repeated work**: `explore_rec` re-explores some sub-graphs multiple times, and
2. **Divergence**: `explore_rec` diverges on graphs with cycles.
To address the first problem, we can leverage the DCG, which performs
function caching. To address the second problem, the algorithm needs
a mechanism to detect cycles.
In terms of DCG evaluation, we can detect a cycle if we can remember
and check whether we are "currently" visiting the node (on the
recursive call stack) before we evaluate a node recursively.
Regardless of how we detect the cycle, we wish to do something
different (other than recur).
### DCG cycles: Detection and valuation
Rather than implement this cycle-detection mechanism directly, we can
use Adapton's DCG, which operates behind the scenes. Specifically, we
can use the engine operation [`force_cycle`](https://docs.rs/adapton/0/adapton/engine/fn.force_cycle.html)
to specify a "cycle value" for the result of a thunk `t` when `t` is forcing itself, or when `t`
is forcing another thunk `s` that transitively forces `t`.
In either case, the force operation that forms the cycle in the DCG
evaluates to this programmer-specified cycle value, rather than
diverging, or using the cached value at the thunk, which generally is
not sound (e.g., it may be stale, from a prior run).
### Example cycle valuation
Notice that in `explore` below, we use `get!(_, vec![])` on `at` and
`bt` instead of `get!(_)`. This macro uses `force_cycle` in its
expansion. The empty vector gives the cycle value for when this force
forms a cycle in the DCG.
```
# #[macro_use] extern crate adapton;
# fn main() {
# use adapton::macros::*;
# use adapton::engine::*;
// Define the graph, following the table above
fn adjs (n:usize) -> (usize, usize) {
match n {
0 => (1, 0),
1 => (2, 3),
2 => (3, 0),
3 => (3, 1),
4 => (2, 5),
5 => (5, 4),
_ => unimplemented!()
}
}
// This version will diverge on all of the cycles (e.g., 3 --> 3)
#[warn(unconditional_recursion)]
fn explore_rec(cur_n:usize) -> Vec<usize> {
let (a,b) = adjs(cur_n);
let mut av = explore_rec(a);
let mut bv = explore_rec(b);
let mut res = vec![cur_n];
res.append(&mut av);
res.append(&mut bv);
res
}
// This version will not diverge; it gives an empty vector value
// as "cycle output" when it performs each `get!`. Hence, when
// Adapton detects a cycle, it will not re-force this thunk
// cyclicly, but rather return this predetermined "cycle output"
// value. For non-cyclic calls, the `get!` ignores this value, and
// works in the usual way.
fn explore(cur_n:usize) -> Vec<usize> {
let (a,b) = adjs(cur_n);
let at = explore_thunk(a);
let bt = explore_thunk(b);
let mut av = get!(at, vec![]);
let mut bv = get!(bt, vec![]);
let mut res = vec![cur_n];
res.append(&mut av);
res.append(&mut bv);
res
}
fn explore_thunk(cur_n:usize) -> Art<Vec<usize>> {
thunk!([Some(name_of_usize(cur_n))]? explore ; n:cur_n)
}
adapton::engine::manage::init_dcg();
assert_eq!(get!(explore_thunk(0)), vec![0,1,2,3,3])
# }
```
Nominal Firewalls
===================
Nominal firewalls use nominal allocation to dirty the DCG
incrementally, _while change propagation cleans it_.
In some situations (Run 2, below), these firewalls prevent dirtying
from cascading, leading to finer-grained dependency tracking, and more
incremental reuse. Thanks to
[@nikomatsakis](https://github.com/nikomatsakis) for suggesting the
term "firewall" in this context.
First, consider this graph, as Rust code (graph picture below):
Example: nominal firewall
-------------------------
```
# #[macro_use] extern crate adapton;
# fn main() {
# use adapton::macros::*;
# use adapton::engine::*;
fn demand_graph(a: Art<i32>) -> String {
let_memo!{
d =(f)= {
let a = a.clone();
let_memo!{ b =(g)={ let x = get!(a); cell!([b] x * x) };
c =(h)={ format!("{:?}", get!(b)) };
c }};
d }
}
# drop(demand_graph) }
```
The use of `let_memo!` is [convenient sugar](#let_memo-example) for `thunk!` and `force`.
This code induces DCGs with the following structure:
```
/* +---- Legend ------------------+
cell a | [ 2 ] ref cell holding 2 |
[ 2 ] "Nominal | (g) thunk named 'g' |
^ firewall" | ----> force/observe edge |
| force | | --->> allocation edge |
| 2 \|/ +------------------------------+
| `
| g allocs b cell g forces b When cell a changes, g is dirty, h is not;
| to hold 4 b observes 4 in this sense, cell b _firewalls_ h from g:
(g)------------->>[ 4 ]<--------------(h) <~~ note that h does not observe cell a, or g.
^ ^
| f forces g | f forces h,
| g returns cell b | returns String "4"
| |
(f)------------------------------------+
^
| force f,
| returns String "4"
|
(demand_graph(a)) */
```
In this graph, the ref cell `b` acts as the "firewall".
Below, we show a particular input change for cell `a` where a
subcomputation `h` is never dirtied nor cleaned by change propagation
(input change 2 to -2). We show another change to the same input where
this subcomputation `h` *is* _eventually_ dirtied and cleaned by
Adapton, though not immediately (input change -2 to 3).
Here's the Rust code for generating this DCG, and these changes to its
input cell, named `"a"`:
```
# #[macro_use] extern crate adapton;
# fn main() {
# use adapton::macros::*;
# use adapton::engine::*;
#
# fn demand_graph(a: Art<i32>) -> String {
# let_memo!{
# d =(f)= {
# let a = a.clone();
# let_memo!{ b =(g)={ let x = get!(a); cell!([b] x * x) };
# c =(h)={ format!("{:?}", get!(b)) };
# c }};
# d }
# }
#
# manage::init_dcg();
#
// 1. Initialize input cell "a" to hold 2, and do the computation illustrated above:
assert_eq!(demand_graph(let_cell!{a = 2; a}), "4".to_string());
// 2. Change input cell "a" to hold -2, and do the computation illustrated above:
assert_eq!(demand_graph(let_cell!{a = -2; a}), "4".to_string());
// 3. Change input cell "a" to hold 3, and do the computation illustrated above:
assert_eq!(demand_graph(let_cell!{a = 3; a}), "9".to_string());
# }
```
**Run 1.** In the first computation, the input cell `a` holds 2, and
the final result is `"4"`.
**Run 2.** When the input cell `a` changes, e.g., from 2 to -2, thunks
`f` and `g` are dirtied. Thunk `g` is dirty because it observes the
changed input. Thunk `f` is dirty because it demanded (observed) the
output of thunk `g` in the extent of its own computation.
_Importantly, thunk `h` is *not* immediately dirtied when cell `a`
changes._ In a sense, cell `a` is an indirect ("transitive") input to
thunk `h`. This fact may suggest that when cell `a` is changed from 2
to -2, we should dirty thunk `h` immediately. However, thunk `h` is
related to this input only by reading ref cell `b`.
Rather, when the editor re-demands thunk `f`, Adapton will necessarily
perform a cleaning process (aka, "change propagation"), re-executing
`g`, its immediate dependent, which is dirty. Since thunk `g` merely
squares its input, and 2 and -2 both square to 4, the output of thunk
`g` will not change in this case. Consequently, the observers of cell
`b`, which holds this output, will not be dirtied or re-executed. In
this case, thunk `h` is this observer. In situations like these,
Adapton's dirtying + cleaning algorithms do not dirty nor clean thunk
`h`.
In sum, under this change, after `f` is re-demanded, the cleaning
process will first re-execute `g`, the immediate observer of cell `a`.
Thunk `g` will again allocate cell `b` to hold 4, the same value as
before. It also yields this same cell pointer (to cell `b`).
Consequently, thunk `f` is not re-executed, and is cleaned.
Meanwhile, the outgoing (dependency) edges thunk of `h` are never
dirtied. Effectively, the work of `h` is reused from cache as well.
Alternatively, if we had placed the code for `format!("{:?}",get!(b))`
in thunk `f`, Adapton _would_ have re-executed this step when `a`