diff --git a/Content.Shared/CCVar/CCVars.cs b/Content.Shared/CCVar/CCVars.cs index 5c27636f8e1..80f85b807e3 100644 --- a/Content.Shared/CCVar/CCVars.cs +++ b/Content.Shared/CCVar/CCVars.cs @@ -443,7 +443,7 @@ public static readonly CVarDef CVarDef.Create("traitor.max_traitors", 4); // Assuming average server maxes somewhere from like 50-80 people public static readonly CVarDef TraitorPlayersPerTraitor = - CVarDef.Create("traitor.players_per_traitor", 15); + CVarDef.Create("traitor.players_per_traitor", 12); public static readonly CVarDef TraitorCodewordCount = CVarDef.Create("traitor.codeword_count", 4); @@ -496,7 +496,7 @@ public static readonly CVarDef public static readonly CVarDef ChangelingMinPlayers = - CVarDef.Create("changeling.min_players", 20); + CVarDef.Create("changeling.min_players", 5); public static readonly CVarDef ChangelingMaxChangelings = CVarDef.Create("changeling.max_lings", 2); // Assuming average server maxes somewhere from like 50-80 people. Upd: У нас генокрады вместе с предателями, куда бля! Порезал в 2 раза лимит. diff --git a/Resources/Prototypes/secret_weights.yml b/Resources/Prototypes/secret_weights.yml index 510494a4209..43377dceb7b 100644 --- a/Resources/Prototypes/secret_weights.yml +++ b/Resources/Prototypes/secret_weights.yml @@ -1,9 +1,8 @@ - type: weightedRandom id: Secret weights: - Nukeops: 0.1 - Traitor: 0.60 - Zombie: 0.075 + Nukeops: 0.15 + Traitor: 0.6 + Zombie: 0.1 Survival: 0.05 - Extended: 0.10 - Revolutionary: 0.075 + Revolutionary: 0.1