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Bloom shader #80

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Afr0 opened this issue Jun 18, 2014 · 3 comments
Open

Bloom shader #80

Afr0 opened this issue Jun 18, 2014 · 3 comments

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@Afr0
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Afr0 commented Jun 18, 2014

Write a bloom shader to make the map view more like the pre-alpha!

@Afr0 Afr0 added this to the Ra II milestone Jun 18, 2014
@Blayer98
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How come??

@riperiperi
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I don't think the pre alpha used a bloom shader, just a different set of textures.

@Afr0
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Afr0 commented Jun 19, 2014

Yeah, we figured as much, but Andrew said a bloom shader might do the trick.

@Afr0 Afr0 modified the milestones: Tigris, Ra II Nov 14, 2014
@ghost ghost added the client label Jun 14, 2015
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