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I wanted to know if spells dealt with inner radius and stumbled across something... ridiculous
Psi Storm's model is like SUBSTANTIALLY larger than its damage radius. I wondered if at some point in LotV (perhaps even accidentally this recent patch 5.0.13) the radius of the damage was reduced and somebody forgot to reduce the model, but tl.net shows that this only happened way back in the beta 14 years ago when the radius of the damage was reduced from 2->1.5. The worst part is I think my hypothesis is exactly what happened, because reducing the scale of Psi Storm by 25% makes it line back up with its damage radius.
I'm at a loss for how this could've gone undetected for so long
It should be noted that my personal recommendation would not be to decrease the storm to this size, even though it would bring it in line with scaling of damage radius to others models like Fungal. I think players have been playing with it so much larger for so long that it might be more prudent to strike a compromise to something like 0.85
The text was updated successfully, but these errors were encountered:
The Psi-storm impact model scale (the lightning particle effects that spawn ON units that take damage from psistorm) should probably have its scaling adjusted as it spawns too far inside the model of some targets, particularly medium sized units, to be of proper visual indication of the damage (most noticeable when trying to figure out if air units like corruptors are being hit by storm). It should be increased in size for medium-sized targets without affecting the sizing too much on small or large units
The high templar's weapon attack models are too large for the miniscule amount of damage they inflict. Players judge health/damage based on how "big" or "small" the units/ attacks are, and this weapon projectile and impact explosion are disproportionately large
I wanted to know if spells dealt with inner radius and stumbled across something... ridiculous
Psi Storm's model is like SUBSTANTIALLY larger than its damage radius. I wondered if at some point in LotV (perhaps even accidentally this recent patch 5.0.13) the radius of the damage was reduced and somebody forgot to reduce the model, but tl.net shows that this only happened way back in the beta 14 years ago when the radius of the damage was reduced from 2->1.5. The worst part is I think my hypothesis is exactly what happened, because reducing the scale of Psi Storm by 25% makes it line back up with its damage radius.
I'm at a loss for how this could've gone undetected for so long
Live: https://gyazo.com/9877d68aae4d400c74b724a783971486
Reducing scale by 25% from 1->0.75 scale on the x and y axis: https://gyazo.com/431a730a326967810a2fe833c1fa4946
It should be noted that my personal recommendation would not be to decrease the storm to this size, even though it would bring it in line with scaling of damage radius to others models like Fungal. I think players have been playing with it so much larger for so long that it might be more prudent to strike a compromise to something like 0.85
The text was updated successfully, but these errors were encountered: