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This weapon has bugged me for a long time but I wasn't able to place my finger on it. Turns out, it straight up has no launch sound which is especially strange for a unit as "heavy" as the thor. You'd expect something
The boring solution is to simply do something like re-use the existing launch asset for the Thor's other AA attack
However, I would much prefer that the weapon have a sound clearly distinguishable from other weapons or impacts (my current main explanation for why the weapon has no sound is that somebody placeholder-disabled it and moved that sound to the anti-mutalisk Javelin weapon since the Javelin weapon's corresponding unused sound is just the viking anti-air attack which is not great for fight readability given vikings don't have a splash attack).
The Warhound's unused attack sound comes to mind as being deep and punchy, which I think players would probably like given the Thor's role as a kind of a fantasy unit:
This weapon has bugged me for a long time but I wasn't able to place my finger on it. Turns out, it straight up has no launch sound which is especially strange for a unit as "heavy" as the thor. You'd expect something
The boring solution is to simply do something like re-use the existing launch asset for the Thor's other AA attack
However, I would much prefer that the weapon have a sound clearly distinguishable from other weapons or impacts (my current main explanation for why the weapon has no sound is that somebody placeholder-disabled it and moved that sound to the anti-mutalisk Javelin weapon since the Javelin weapon's corresponding unused sound is just the viking anti-air attack which is not great for fight readability given vikings don't have a splash attack).
The Warhound's unused attack sound comes to mind as being deep and punchy, which I think players would probably like given the Thor's role as a kind of a fantasy unit:
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