Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

can't alt+tab out of the game while in fullscreen #29

Open
karolherbst opened this issue Jul 9, 2016 · 4 comments
Open

can't alt+tab out of the game while in fullscreen #29

karolherbst opened this issue Jul 9, 2016 · 4 comments

Comments

@karolherbst
Copy link

karolherbst commented Jul 9, 2016

It does work with the current version available on steam

OS: gentoo Linux
gfx driver: Intel-mesa-master
resolution: fullhd-fullscreen
game build version: current master

@meh2481 meh2481 closed this as completed Jul 9, 2016
@fgenesis
Copy link
Member

fgenesis commented Jul 9, 2016

Alt+Tab works fine for me in any version. Care to provide the usual details (OS, gfx driver, resolution, game build version)? Does windowed mode cause problems?

Also please define "does not work". Causes a crash? Black screen? Gets stuck? .... Any more detail?

@fgenesis fgenesis reopened this Jul 9, 2016
@karolherbst
Copy link
Author

I think the game just catches the keyboard events while in fullscreen.

When I enable the steam overlay or in window mode it doesn't catch those and my window manager switches the windows.

OS: gentoo Linux
gfx driver: Intel-mesa-master
resolution: fullhd-fullscreen
game build version: current master

@karolherbst karolherbst changed the title can't alt+tab out of the game can't alt+tab out of the game while in fullscreen Jul 11, 2016
@sotpapathe
Copy link

Still happens on Debian 11 (bullseye) with the GOG versions and commit 7377ea0. Interestingly if happens in both fullscreen and windows modes for all 3-4 resolutions I tried. Indeed it seems Aquaria exclusively captures the keyboard and mouse events and doesn't allow the window manager to handle them. Maybe this is related to the specific window manager (i3wm)?

Game version: 7377ea0
OS: Debian 11
Kernel version: 5.10.0-19-amd64
Window manager: i3wm
CPU: Intel Core i5-4570
GPU: NVIDIA GeForce GTX 1070
Driver version: NVIDIA proprietary driver 470.141.03

@sotpapathe
Copy link

Turns out the issue is fixed just by compiling with AQUARIA_USE_SDL2=ON (e.g. cmake -B build/ -DAQUARIA_USE_SDL2=ON and cmake --build build/). It might be a good idea to mention in the README that SDL2 is recommended on Linux.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

4 participants