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Switch to modern GL /w GLES compat #33

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fgenesis opened this issue Jul 14, 2016 · 0 comments
Open

Switch to modern GL /w GLES compat #33

fgenesis opened this issue Jul 14, 2016 · 0 comments

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@fgenesis
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Get rid of the GL matrix stack and all the old GL 1.x cruft.
Might want to make a dedicated renderer subsystem first, move all GL code there, and then transition to at least GL 2.0 with extensions, possibly GLES compatible.

This has sort of been done already (https://bitbucket.org/mattbierner/ios-aquaria), but with apple-specific extensions and not nicely contained in an extra subsystem.

@fgenesis fgenesis changed the title Switch to modern GL Switch to modern GL /w GLES compat Jul 14, 2016
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