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Hi,
Could you add an option to edit the material side (front, back, double) or configure the culling?
I'm trying to emulate meshes with participating media by shaders so I need two sided meshes to evaluate depth.
Thanks !!
The text was updated successfully, but these errors were encountered:
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Hi,
Could you add an option to edit the material side (front, back, double) or configure the culling?
I'm trying to emulate meshes with participating media by shaders so I need two sided meshes to evaluate depth.
Thanks !!
The text was updated successfully, but these errors were encountered: