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strange colors line when optimizing uv image (in edges) #162

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kfiros1 opened this issue Apr 29, 2021 · 0 comments
Open

strange colors line when optimizing uv image (in edges) #162

kfiros1 opened this issue Apr 29, 2021 · 0 comments

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@kfiros1
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kfiros1 commented Apr 29, 2021

Hi,

I have an object and I project it on image and I would like to optimize the texture image according to the uv mapping.
It works fine except from the edges of the projected object, for example, here part of the image:
Screen Shot 2021-04-29 at 14 57 55

The optimized texture is:
Screen Shot 2021-04-29 at 14 58 38

which exhibits strange colors in the edges.
Any ideas of what makes it happen?

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