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CameraTools.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="3.5" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
<ProductVersion>9.0.21022</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{446E2470-00DC-4835-B62D-9DB8A7D41F4A}</ProjectGuid>
<OutputType>Library</OutputType>
<RootNamespace>CameraTools</RootNamespace>
<AssemblyName>CameraTools</AssemblyName>
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
<DebugSymbols>True</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>False</Optimize>
<OutputPath>bin\Debug</OutputPath>
<DefineConstants>DEBUG;</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<PlatformTarget>x86</PlatformTarget>
<ConsolePause>False</ConsolePause>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
<DebugType>none</DebugType>
<Optimize>False</Optimize>
<OutputPath>bin\Release</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<PlatformTarget>x86</PlatformTarget>
<ConsolePause>False</ConsolePause>
</PropertyGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<ItemGroup>
<Compile Include="CamTools.cs" />
<Compile Include="CCInputUtils.cs" />
<Compile Include="CTAtmosphericAudioController.cs" />
<Compile Include="CTPartAudioController.cs" />
<Compile Include="CTPersistantFIeld.cs" />
<Compile Include="Curve3D.cs" />
<Compile Include="CameraTransformation.cs" />
<Compile Include="CameraPath.cs" />
<Compile Include="CameraKeyframe.cs" />
<Compile Include="RotationAnimation.cs" />
<Compile Include="Vector3Animation.cs" />
</ItemGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="Assembly-CSharp">
<HintPath>..\..\..\..\Program Files\Steam\steamapps\common\Kerbal Space Program\KSP_x64_Data\Managed\Assembly-CSharp.dll</HintPath>
</Reference>
<Reference Include="UnityEngine">
<HintPath>..\..\..\..\Program Files\Steam\steamapps\common\Kerbal Space Program\KSP_x64_Data\Managed\UnityEngine.dll</HintPath>
</Reference>
<Reference Include="KSPUtil">
<HintPath>..\..\..\..\Program Files\Steam\steamapps\common\Kerbal Space Program\KSP_x64_Data\Managed\KSPUtil.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UI">
<HintPath>..\..\..\..\Program Files\Steam\steamapps\common\Kerbal Space Program\KSP_x64_Data\Managed\UnityEngine.UI.dll</HintPath>
</Reference>
<Reference Include="Assembly-CSharp-firstpass">
<HintPath>..\..\..\..\Program Files\Steam\steamapps\common\Kerbal Space Program\KSP_x64_Data\Managed\Assembly-CSharp-firstpass.dll</HintPath>
</Reference>
<Reference Include="KSPAssets">
<HintPath>..\..\..\..\Program Files\Steam\SteamApps\common\Kerbal Space Program\KSP_x64_Data\Managed\KSPAssets.dll</HintPath>
</Reference>
<Reference Include="KSPCore">
<HintPath>..\..\..\..\Program Files\Steam\SteamApps\common\Kerbal Space Program\KSP_x64_Data\Managed\KSPCore.dll</HintPath>
</Reference>
</ItemGroup>
</Project>