Releases: Bawnorton/Neruina
Releases · Bawnorton/Neruina
Neruina Forge 2.1.2 for 1.18.2
Neruina Fabric 2.1.2 for 1.21
Neruina Fabric 2.1.2 for 1.20.6
Neruina Fabric 2.1.2 for 1.20.1
Neruina Fabric 2.1.2 for 1.19.4
Neruina Fabric 2.1.2 for 1.19.2
Neruina Fabric 2.1.2 for 1.18.2
Neruina Neoforge 2.1.1 for 1.21
2.1.1
- Fix version ranges
2.1.0
- Add Minecraft 1.21 support
- Migrate gradle to kotlin dsl
- Update stonecutter to 0.4
- Fix excessive memory usage for tracking errored blockstates
2.0.0-beta.10
- Downgrade records in 1.19.2 and below to allow java 6 gson to serialize them
- Fix missing translation for item stack error id not found
2.0.0-beta.9
- Fix 1.19.2 on dedicated servers
2.0.0-beta.8
- Recompile of .7 as published versions had corruption ... I have no idea how
2.0.0-beta.7
- Add 1.19.1-1.19.2 jar
- Fix 1.19.1/2 compat
2.0.0-beta.6
- Fix minecraft version deps on published builds
2.0.0-beta.5
- Migrate to custom_data component for persistence on item stacks
2.0.0-beta.4
- Add Russion Translations (mpustovoi)
- Actually fix the crash on dedicated servers
2.0.0-beta.3
- Fix crash on dedicated servers
2.0.0-beta.2
- Fix Command Permissions
2.0.0
Changes
- Added NeoForge support
- New ticking suspension system:
- Entities, block entities, block states and item stacks will no longer be killed or removed but will instead be
suspended until an operator takes action. - This should mitigate the undesired outcome where an important or useful entity is killed.
- Entities, block entities, block states and item stacks will no longer be killed or removed but will instead be
- Added new actions to the ticking entity broadcast
What Is This?
: Opens the Neruina wiki page on what Neruina is and what it doesCopy Crash
: Copies the cause of the ticking exception to your clipboardTeleport
: Teleports you to the location of the ticking entityTry Resume
: Attempts to resume the ticking of the ticking entityKill
: Immediately kills and removes the ticking entityReport
(1.19+): Opens a new issue on the NeruinaAutoReports
GitHub repository and any mods that opt-in to the reporting system
- Persitance:
- Ticking entity tracking will now persist across server restarts
- When the world is first started Neruina will broadcast all tracked ticking entities that need addressing
- Ticking Threshold:
- When a certain number of ticking excpetions occur within a certain time frame, Neruina will deliberately crash in
order to prevent the server from becoming unusable. - A comprehensive report will be generated with every ticking exception that occurred with instructions on what to do next.
- The default threshold is 10 exceptions within 5 minutes, this can be changed in the config.
- When a certain number of ticking excpetions occur within a certain time frame, Neruina will deliberately crash in
- Improved performance and memory usage by delegating the ticking state to the ticking entity
- Migrated to Stonecutter to ease multi-loader multi-version development
Auto Reports
- Added a new system for mods to opt-in to the auto reporting system
- See the schema here
Commands
- These are designed to be used internally by Neruina as it is a server-side mod and allows the client messages to
interact with the mod, but they are available to operators as well. /neruina resume <entity|pos|player>
entity
: Resumes the ticking of the specified entityblock_entity
: Resumes the ticking of the block entity at the specified positionblock_state
: Resumes the ticking of the block state at the specified positionitem_stack
: Resumes the ticking of the held item of the specified player
/neruina kill <entity>
: Immediately kills and removes the specified entity/neruina id <entity|pos>
entity
: Returns the report UUID of the specified entity if it is being trackedpos
: Returns the report UUID of the block entity at the specified position if it is being tracked
/neruina info <uuid>
: Sends the error message of the specified report UUID to the player/neruina clear_tracked
: Clears all tracked ticking entities/neruina show_suspended
: Displays all suspended ticking entities/neruina report <uuid>
(1.19+): Automatically generates a report for the specified ticking entity via it's
tracked report UUID/neruina cancel_login
(1.19+): Cancels the current in-progress github authentication process
Config
- New
log_level
option that replacesbroadcast_errors
operators
(default) - Only operators will receive the broadcasteveryone
- Everyone will receive the broadcastdisabled
- No one will receive the broadcast
- New
ticking_exception_threshold
- The number of ticking exceptions that can occur within the specified time frame before Neruina will deliberately
crash - Default is
10
-1
will disable the threshold
- The number of ticking exceptions that can occur within the specified time frame before Neruina will deliberately
- New
auto_kill_ticking_entities
- If true, ticking entities will be immediately killed and removed rather than suspended
- Default is
false
Fixes
- Fixed a crash with newer versions of Forge
- Fixed a crash with does potato tick 1.18.2
Neruina Neoforge 2.1.1 for 1.20.6
2.1.1
- Fix version ranges
2.1.0
- Add Minecraft 1.21 support
- Migrate gradle to kotlin dsl
- Update stonecutter to 0.4
- Fix excessive memory usage for tracking errored blockstates
2.0.0-beta.10
- Downgrade records in 1.19.2 and below to allow java 6 gson to serialize them
- Fix missing translation for item stack error id not found
2.0.0-beta.9
- Fix 1.19.2 on dedicated servers
2.0.0-beta.8
- Recompile of .7 as published versions had corruption ... I have no idea how
2.0.0-beta.7
- Add 1.19.1-1.19.2 jar
- Fix 1.19.1/2 compat
2.0.0-beta.6
- Fix minecraft version deps on published builds
2.0.0-beta.5
- Migrate to custom_data component for persistence on item stacks
2.0.0-beta.4
- Add Russion Translations (mpustovoi)
- Actually fix the crash on dedicated servers
2.0.0-beta.3
- Fix crash on dedicated servers
2.0.0-beta.2
- Fix Command Permissions
2.0.0
Changes
- Added NeoForge support
- New ticking suspension system:
- Entities, block entities, block states and item stacks will no longer be killed or removed but will instead be
suspended until an operator takes action. - This should mitigate the undesired outcome where an important or useful entity is killed.
- Entities, block entities, block states and item stacks will no longer be killed or removed but will instead be
- Added new actions to the ticking entity broadcast
What Is This?
: Opens the Neruina wiki page on what Neruina is and what it doesCopy Crash
: Copies the cause of the ticking exception to your clipboardTeleport
: Teleports you to the location of the ticking entityTry Resume
: Attempts to resume the ticking of the ticking entityKill
: Immediately kills and removes the ticking entityReport
(1.19+): Opens a new issue on the NeruinaAutoReports
GitHub repository and any mods that opt-in to the reporting system
- Persitance:
- Ticking entity tracking will now persist across server restarts
- When the world is first started Neruina will broadcast all tracked ticking entities that need addressing
- Ticking Threshold:
- When a certain number of ticking excpetions occur within a certain time frame, Neruina will deliberately crash in
order to prevent the server from becoming unusable. - A comprehensive report will be generated with every ticking exception that occurred with instructions on what to do next.
- The default threshold is 10 exceptions within 5 minutes, this can be changed in the config.
- When a certain number of ticking excpetions occur within a certain time frame, Neruina will deliberately crash in
- Improved performance and memory usage by delegating the ticking state to the ticking entity
- Migrated to Stonecutter to ease multi-loader multi-version development
Auto Reports
- Added a new system for mods to opt-in to the auto reporting system
- See the schema here
Commands
- These are designed to be used internally by Neruina as it is a server-side mod and allows the client messages to
interact with the mod, but they are available to operators as well. /neruina resume <entity|pos|player>
entity
: Resumes the ticking of the specified entityblock_entity
: Resumes the ticking of the block entity at the specified positionblock_state
: Resumes the ticking of the block state at the specified positionitem_stack
: Resumes the ticking of the held item of the specified player
/neruina kill <entity>
: Immediately kills and removes the specified entity/neruina id <entity|pos>
entity
: Returns the report UUID of the specified entity if it is being trackedpos
: Returns the report UUID of the block entity at the specified position if it is being tracked
/neruina info <uuid>
: Sends the error message of the specified report UUID to the player/neruina clear_tracked
: Clears all tracked ticking entities/neruina show_suspended
: Displays all suspended ticking entities/neruina report <uuid>
(1.19+): Automatically generates a report for the specified ticking entity via it's
tracked report UUID/neruina cancel_login
(1.19+): Cancels the current in-progress github authentication process
Config
- New
log_level
option that replacesbroadcast_errors
operators
(default) - Only operators will receive the broadcasteveryone
- Everyone will receive the broadcastdisabled
- No one will receive the broadcast
- New
ticking_exception_threshold
- The number of ticking exceptions that can occur within the specified time frame before Neruina will deliberately
crash - Default is
10
-1
will disable the threshold
- The number of ticking exceptions that can occur within the specified time frame before Neruina will deliberately
- New
auto_kill_ticking_entities
- If true, ticking entities will be immediately killed and removed rather than suspended
- Default is
false
Fixes
- Fixed a crash with newer versions of Forge
- Fixed a crash with does potato tick 1.18.2
Neruina Forge 2.1.1 for 1.21
2.1.1
- Fix version ranges
2.1.0
- Add Minecraft 1.21 support
- Migrate gradle to kotlin dsl
- Update stonecutter to 0.4
- Fix excessive memory usage for tracking errored blockstates
2.0.0-beta.10
- Downgrade records in 1.19.2 and below to allow java 6 gson to serialize them
- Fix missing translation for item stack error id not found
2.0.0-beta.9
- Fix 1.19.2 on dedicated servers
2.0.0-beta.8
- Recompile of .7 as published versions had corruption ... I have no idea how
2.0.0-beta.7
- Add 1.19.1-1.19.2 jar
- Fix 1.19.1/2 compat
2.0.0-beta.6
- Fix minecraft version deps on published builds
2.0.0-beta.5
- Migrate to custom_data component for persistence on item stacks
2.0.0-beta.4
- Add Russion Translations (mpustovoi)
- Actually fix the crash on dedicated servers
2.0.0-beta.3
- Fix crash on dedicated servers
2.0.0-beta.2
- Fix Command Permissions
2.0.0
Changes
- Added NeoForge support
- New ticking suspension system:
- Entities, block entities, block states and item stacks will no longer be killed or removed but will instead be
suspended until an operator takes action. - This should mitigate the undesired outcome where an important or useful entity is killed.
- Entities, block entities, block states and item stacks will no longer be killed or removed but will instead be
- Added new actions to the ticking entity broadcast
What Is This?
: Opens the Neruina wiki page on what Neruina is and what it doesCopy Crash
: Copies the cause of the ticking exception to your clipboardTeleport
: Teleports you to the location of the ticking entityTry Resume
: Attempts to resume the ticking of the ticking entityKill
: Immediately kills and removes the ticking entityReport
(1.19+): Opens a new issue on the NeruinaAutoReports
GitHub repository and any mods that opt-in to the reporting system
- Persitance:
- Ticking entity tracking will now persist across server restarts
- When the world is first started Neruina will broadcast all tracked ticking entities that need addressing
- Ticking Threshold:
- When a certain number of ticking excpetions occur within a certain time frame, Neruina will deliberately crash in
order to prevent the server from becoming unusable. - A comprehensive report will be generated with every ticking exception that occurred with instructions on what to do next.
- The default threshold is 10 exceptions within 5 minutes, this can be changed in the config.
- When a certain number of ticking excpetions occur within a certain time frame, Neruina will deliberately crash in
- Improved performance and memory usage by delegating the ticking state to the ticking entity
- Migrated to Stonecutter to ease multi-loader multi-version development
Auto Reports
- Added a new system for mods to opt-in to the auto reporting system
- See the schema here
Commands
- These are designed to be used internally by Neruina as it is a server-side mod and allows the client messages to
interact with the mod, but they are available to operators as well. /neruina resume <entity|pos|player>
entity
: Resumes the ticking of the specified entityblock_entity
: Resumes the ticking of the block entity at the specified positionblock_state
: Resumes the ticking of the block state at the specified positionitem_stack
: Resumes the ticking of the held item of the specified player
/neruina kill <entity>
: Immediately kills and removes the specified entity/neruina id <entity|pos>
entity
: Returns the report UUID of the specified entity if it is being trackedpos
: Returns the report UUID of the block entity at the specified position if it is being tracked
/neruina info <uuid>
: Sends the error message of the specified report UUID to the player/neruina clear_tracked
: Clears all tracked ticking entities/neruina show_suspended
: Displays all suspended ticking entities/neruina report <uuid>
(1.19+): Automatically generates a report for the specified ticking entity via it's
tracked report UUID/neruina cancel_login
(1.19+): Cancels the current in-progress github authentication process
Config
- New
log_level
option that replacesbroadcast_errors
operators
(default) - Only operators will receive the broadcasteveryone
- Everyone will receive the broadcastdisabled
- No one will receive the broadcast
- New
ticking_exception_threshold
- The number of ticking exceptions that can occur within the specified time frame before Neruina will deliberately
crash - Default is
10
-1
will disable the threshold
- The number of ticking exceptions that can occur within the specified time frame before Neruina will deliberately
- New
auto_kill_ticking_entities
- If true, ticking entities will be immediately killed and removed rather than suspended
- Default is
false
Fixes
- Fixed a crash with newer versions of Forge
- Fixed a crash with does potato tick 1.18.2