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Changelog.md

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Changes from 1.2.0 to 1.2.1

  • fixed chest intermediate textures
  • fix the lag and incorrectness with the progressbar
  • added palmwood creation for Buckets, barrels, chests, plank, planks
  • added auto group creation suplayer to mod group creation allows for land clamining permissions to be set to use for that group
  • display portions in portion grow, add portion grow to chicks
  • removed Flee behavior from domestic pigs
  • change wolf entity seek behavior
  • added missing textures for palms
  • change wolf fear of bonfire
  • change barrel textures to include metal bands for wood and leather strips for bamboo
  • added palm to world properties wood
  • created in world recipes for barrels
  • added handbook entrys for barrel creation
  • added block names for barrels and barrel band
  • added block names for barrel band molds
  • randomized seaweed rotation
  • fixed aquifer edgees that intersect with air
  • remove propick override (now a vanilla feature)
  • fixed the chests recipes, some broken blocks in the schematics
  • fixing the burden basket recipe
  • added change to handbook for burden basket and backpack

Changes from version 1.0.7 to 1.2.0

  • Changed Small skeleton to drop small bones when harvested.
  • Added recipe: Small bones > Quern/Mortar > Bonemeal.
  • Updated IRON Spear crafting recipe.
  • Fix Carrion to Skeleton transition (Add Freshly eaten skeleton).
  • Fixed Fox Forest Pup growth to Forest Fox Male and Female.
  • Fixed Fox Forest textures.
  • Corrected Tools, hand tools and toolheads offset in GUI; metal chisel blade, stone spear head; sickle head, axe head, sword blade
  • Correction to Milk (Stackable in Buckets)
  • Corrected mismatch between live/dead Rooster textures
  • Leather Backpacks at traders can be stacked for trading
  • Added/Fixed Drifter harvesting
  • Added immersive crafting for firestarter
  • Added immersive crafting for beds
  • Fixed bottom panel of doors
  • Fixed Sisal mat labeling problem
  • Fixed half panel creation problem
  • Fixed immersive crafting recipes for lanterns, glass lanterns
  • Changed Racoon harvesting and drops to immersion resources
  • Corrected Items at traders (not showing up)
  • Updated chest textures for crafting intermediates
  • Corrected Mortar and Pestle textures.
  • Added functional block Wells and wellpipe.
  • Added acquifer generation
  • Corrected immersion food recipes (pemmican, salted meat)
  • Updated saturation values for food items
  • Removed the ability to preserve carnivore meat
  • Corrected respawn of transition items; tweaked drying mats, drying racks and draying trays
  • Corrected Vanilla Flint Arrowhead in Panning Drops
  • Updated Iron Bloom texture
  • Updated Armadillo Textures
  • Added MILK as an ingredient allowable in immersion buckets
  • Adjustments to Domestic Ewes. Domestic Lambs growth adjustment, added seek food behavior
  • Vanilla Spearhead texture correction: ALL Bronze/Iron appear to be Tin Bronze
  • Tools BACKWARDS in hand; corrected rotation to get player's tools in hand
  • Removed grid recipes- firewood, candle, etc
  • Stepping Stone Texture fixed
  • Knapping recipe for Slaughtering Axe Head added
  • Removed Vanilla Stone tools
  • Corrected Clay body textures for colored clay items
  • Corrected Tools, hand tools and toolheads offset in GUI
  • Corrected some Metal headed tools, still crafted in grid
  • Added bananas and Coconuts as food items, introduced mechanic to shell and slice coconuts with a tool
  • Tweaked and corrected immersion logwall, roof, fence support, midsection and fence gate recipes
  • Updated Missing Texture: Cracked Bricks, Cracked Polished and Cracked Rock Bricks
  • Primitive Tools adjustment to show on new Tool Racks
  • Chopping Block Log recipes added and adjusted for log and branches
  • Corrected mismatch between live/dead Rooster textures
  • Corrected Stair adjustment memory leak
  • Corrected Chopping Block Memory Leak Issue
  • Corrected FOOD BOWL DUPLICATION; adds rotten food (contents).
  • Corrected FOOD BOWL rotting.
  • Creative menu; reorganized to show immersion blocks in immersion tabs only
  • Added immersive crafting directions to intermediate blocks.
  • Added handbook entries for 100+ items/blocks including crafting directions, uses and more
  • Name intermediate blocks in cooking/crafting recipes
  • Added recipe for creation of Vines Basket
  • Made bonfire ignite using a firestarter
  • changed armadillo behavior