Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Failed to load plugin "kigen-ac_redux.smx": Unable to load plugin (bad header). #53

Open
onlybacon opened this issue Jan 1, 2025 · 4 comments
Labels
bug Something isn't working

Comments

@onlybacon
Copy link

Game
CS:S

SourceMod Version
1.12

Describe the Bug
Failed to load plugin "kigen-ac_redux.smx": Unable to load plugin (bad header).

To Reproduce
Start the server with kigen-ac_redux.smx in /plugins/

kacr_status output
Unknown command "kacr_status"

Additional
Maybe I am missing a requirement?

@onlybacon onlybacon added the bug Something isn't working label Jan 1, 2025
DJPlaya added a commit that referenced this issue Jan 5, 2025
*Updated to SM 1.12, #53
*Updated KAC in-code licenses
*Updated readme and code of conduct
*The 1.10 scripting folder got renamed to "latest" to better reflect code changes
-Removed SMLib
@DJPlaya
Copy link
Owner

DJPlaya commented Jan 5, 2025

Sorry for the lack of maintenance despite the project readme stating "Maintained".
The KACR version hosted here was build for Sourcemod 1.10, the error confirms that.
I have updated the code to compile on 1.12 and did minimal testing in TF2.
Please report if you experience problems on movement heavy servers like surf or bhop.
It is to be said that the current version of KACR features mostly basic protection. It is advised to use flood prevention and a different system like lilac for aimbots and optimizers.

DJPlaya added a commit that referenced this issue Jan 5, 2025
*Updated to SM 1.12, #53
*Updated KAC in-code licenses
*Updated readme and code of conduct
*The 1.10 scripting folder got renamed to "latest" to better reflect code changes
-Removed SMLib
@onlybacon
Copy link
Author

onlybacon commented Jan 6, 2025

Hi, I still get the same error message. Is it because I am supposed to run spcomp.exe?

@Nerus87
Copy link

Nerus87 commented Jan 7, 2025

You should always build the last code, no matter if the developer provided the smx in the release.
I believe any of the plugins should be provided without compiled files to avoid those situations.

@onlybacon
Copy link
Author

onlybacon commented Jan 8, 2025

thank you, compile.bat works.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
bug Something isn't working
Projects
None yet
Development

No branches or pull requests

3 participants