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CHANGELOG.md

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[Unreleased]

  • Add new snippets:
    • Interface
  • Improve README

2.0.0

  • Add new snippets:
    • Timer Invalidate
    • Spawn Decal Location/Attached
    • Spawn Sound 2D/Location/Attached
    • Spawn Dialog 2D/Location/Attached
    • Play Dialog 2D/Location
    • Play Sound 2D
  • Remove snippets:
    • Play Sound Attached (no longer exists in UE4)
  • Change Prefixes to be more consistent
  • Add more parameters to functions
  • Make use of multiple prefixes
    • bump min. vs-code version to 1.29
  • Make use of choice variables

0.6.0

  • Added 3 new snippets:
    • Create SaveGame Instance
    • Load SaveGame From Slot
    • Save SaveGame To Slot

0.5.0

  • Added 14 new snippets:

    • Get All Actors Of Class
    • Find Row In Datatable
    • Linetrace Multi (Channel, ObjectType, Profile)
    • Sweep Single (Channel, ObjectType, Profile)
    • Sweep Multi (Channel, ObjectType, Profile)
    • Overlap Multi (Channel, ObjectType, Profile)
  • Other Changes:

    • booleans now start with b instead of ending with ? for better selectability
    • Fixed some mistakes in descriptions
    • added more URLs to descriptions

0.4.0

  • Fixed Linetrace Functions for Version 4.12
    • removed LineTraceSingle
    • added LineTraceSingleByChannel
    • added LineTraceSingleByObjectType
    • added LineTraceSingleByProfile

0.3.1 - fix install error

0.3.0 - Minor changes

0.2.0 - Network Update

  • Added 4 new snippets for networking:
    • ufunction client
    • ufunction server
    • ufunction multicast
    • setup function for replicated properties (GetLifetimeReplicatedProps) //includes 2 triggers

0.1.0 - First Release

  • Added 23 useful snippets, including:
    • spawning emitters
    • spawning actors
    • playing sounds
    • inputs
    • timers
    • linetrace
    • debugmessages
    • logmessages
    • enums
    • structs
    • casting