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BismuthNative.hpp
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/**
* C++ client library for Bismuth Native API
*
* @package BismuthAPI
* @author @LeMoussel
*
*/
#ifndef _BISMUTH_NATIVE_API_HPP
#define _BISMUTH_NATIVE_API_HPP
#ifdef _WIN32
#include <winsock2.h>
typedef int socklen_t;
#pragma comment(lib, "ws2_32.lib")
#else
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <unistd.h>
#define INVALID_SOCKET -1
#define SOCKET_ERROR -1
#define closesocket(s) close(s)
typedef int SOCKET;
typedef struct sockaddr_in SOCKADDR_IN;
typedef struct sockaddr SOCKADDR;
#endif
#include <stdio.h>
#include <stdlib.h>
#include <string>
#include <cstring>
#include <iostream>
#include <sstream>
#include <iomanip>
#include <vector>
#include <iostream>
#include <iterator>
std::string escape_json(const std::string &s)
{
std::ostringstream o;
for (auto c = s.cbegin(); c != s.cend(); c++) {
switch (*c) {
case '"': o << "\\\""; break;
case '\\': o << "\\\\"; break;
case '\b': o << "\\b"; break;
case '\f': o << "\\f"; break;
case '\n': o << "\\n"; break;
case '\r': o << "\\r"; break;
case '\t': o << "\\t"; break;
default:
if ('\x00' <= *c && *c <= '\x1f') {
o << "\\u"
<< std::hex << std::setw(4) << std::setfill('0') << (int)*c;
} else {
o << *c;
}
}
}
return o.str();
}
class BismuthNative
{
public:
~BismuthNative();
BismuthNative(const std::string nodeServer, int nodePort, bool verbose);
template<typename... Args> std::string command(const char *t, Args... args);
std::string command(const char *t, bool bRecv);
template<typename... Args> std::string command(const std::string t, Args... args);
std::string command(const std::string, bool bRecv);
template<typename... Args> std::string command(int t, Args... args);
std::string command(int t, bool bRecv);
template<typename... Args> std::string command(std::vector<std::string> t, Args... args);
std::string command(std::vector<std::string> t, bool bRecv);
protected:
void check_connection();
private:
const std::string version = "1.0.0";
const std::string server;
int port;
bool verbose;
SOCKET socketAPI;
bool _send(const std::string data);
std::string _receive();
};
template<typename... Args>
std::string BismuthNative::command(const char *t, Args... args)
{
this->command(t, false);
return this->command(args...);
}
std::string BismuthNative::command(const char *t, bool bRecv = true)
{
std::string st(t);
std::ostringstream socketMessage;
socketMessage << std::setfill('0') << std::setw(10) << st.length()+2 << "\"" << escape_json(st) << "\"";
if (this->_send(socketMessage.str()))
{
if (bRecv)
{
std::string result = this->_receive();
if (result.length() == 0) std::cerr << "socket receive failed" << std::endl;
return result;
}
}
return "";
}
template<typename... Args>
std::string BismuthNative::command(const std::string t, Args... args)
{
this->command(t, false);
return this->command(args...);
}
std::string BismuthNative::command(const std::string t, bool bRecv = true)
{
std::ostringstream socketMessage;
socketMessage << std::setfill('0') << std::setw(10) << t.length()+2 << "\"" << escape_json(t) << "\"";
if (this->_send(socketMessage.str()))
{
if (bRecv)
{
std::string result = this->_receive();
if (result.length() == 0) std::cerr << "socket receive failed" << std::endl;
return result;
}
}
return "";
}
template<typename... Args>
std::string BismuthNative::command(int t, Args... args)
{
this->command(t, false);
return this->command(args...);
}
std::string BismuthNative::command(int t, bool bRecv = true)
{
unsigned int number_of_digits = 0;
int n = t;
do {
++number_of_digits;
n /= 10;
} while (n);
std::ostringstream socketMessage;
socketMessage << std::setfill('0') << std::setw(10) << number_of_digits << t;
if (this->_send(socketMessage.str()))
{
if (bRecv)
{
std::string result = this->_receive();
if (result.length() == 0) std::cerr << "socket receive failed" << std::endl;
return result;
}
}
return "";
}
template<typename... Args>
std::string BismuthNative::command(std::vector<std::string> t, Args... args)
{
this->command(t, false);
return this->command(args...);
}
std::string BismuthNative::command(std::vector<std::string> t, bool bRecv = true)
{
std::ostringstream socketMessage;
std::string result;
result = "[";
for(std::vector<std::string>::iterator it = t.begin(); it != t.end(); ++it){
result += "\"" + escape_json(*it) + "\"";
if(std::distance(it,t.end()) > 1) result += ",";
}
result += "]";
socketMessage << std::setfill('0') << std::setw(10) << result.length() << result;
if (this->_send(socketMessage.str()))
{
if (bRecv)
{
std::string result = this->_receive();
if (result.length() == 0) std::cerr << "socket receive failed" << std::endl;
return result;
}
}
return "";
}
BismuthNative::~BismuthNative()
{
closesocket(this->socketAPI);
#ifdef _WIN32
WSACleanup();
#endif
}
BismuthNative::BismuthNative(const std::string nodeServer = "127.0.0.1", int nodePort=5658, bool verbose=false)
: server(nodeServer), port(nodePort), verbose(verbose), socketAPI(-1)
{
#ifdef _WIN32
WSADATA WSAData;
WSAStartup(MAKEWORD(2,2), &WSAData);
#endif
this->check_connection();
}
void BismuthNative::check_connection()
{
if (this->socketAPI == -1)
{
if (this->verbose) std::cout << "Connecting to " << this->server << ":" << this->port << std::endl;
if ((this->socketAPI = socket(AF_INET, SOCK_STREAM, 0)) == -1)
{
std::cerr << "socket(AF_INET, SOCK_STREAM, 0) failed" << std::endl;
exit(EXIT_FAILURE);
}
#ifdef _WIN32
int timeoutRcvSocket = 15000;
setsockopt(this->socketAPI, SOL_SOCKET, SO_RCVTIMEO, (char*)&timeoutRcvSocket, sizeof(timeoutRcvSocket));
#else
struct timeval timeoutRcvSocket = { 15, 0 };
setsockopt(this->socketAPI, SOL_SOCKET, SO_RCVTIMEO, (char *)&timeoutRcvSocket, sizeof(timeoutRcvSocket));
#endif
SOCKADDR_IN sin;
sin.sin_addr.s_addr = inet_addr(this->server.c_str());
sin.sin_family = AF_INET;
sin.sin_port = htons(this->port);
if (connect(this->socketAPI, (SOCKADDR*)&sin, sizeof(sin)) == SOCKET_ERROR)
{
closesocket(this->socketAPI);
std::cerr << "Socket connect() failed, Server: " << this->server << " Port: " << this->port << std::endl;
exit(EXIT_FAILURE);
}
}
}
std::string BismuthNative::_receive()
{
char lengthSocketMessage[10] = "";
int socketBytes;
socketBytes = recv(this->socketAPI, lengthSocketMessage, sizeof(lengthSocketMessage), 0);
if (socketBytes < 1)
return "";
int socketLenMessage = atoi(lengthSocketMessage);
std::vector<char> socketMessage(socketLenMessage);
socketBytes = recv(this->socketAPI, &socketMessage[0], socketLenMessage, 0);
if (socketBytes < 1)
return "";
std::string rcv;
rcv.append(socketMessage.cbegin(), socketMessage.cend());
return rcv;
}
bool BismuthNative::_send(const std::string data)
{
this->check_connection();
if (this->verbose) std::cout << "Socket sent: " << data << std::endl;
int socketBytes;
socketBytes = send(this->socketAPI, data.c_str(), data.length(), 0);
if (socketBytes < 1)
{
std::cerr << "socket send: " << data << " failed" << std::endl;
return false;
} else return true;
}
#endif // _BISMUTH_NATIVE_API_HPP