-
-
Notifications
You must be signed in to change notification settings - Fork 11
/
Copy pathgulpfile.js
87 lines (70 loc) · 2.59 KB
/
gulpfile.js
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
// TODO: Deprecate usage of gulpjs altogether.
const gulp = require('gulp');
const path = require('path');
const { exec } = require('child_process');
const SYNTAX_TASK = (() => {
const TASK_NAME = 'compileSyntax';
const dir = 'syntaxes/';
const languagePath = path.join(dir, 'UnrealScript.YAML-tmLanguage');
const ppLanguagePath = path.join(dir, 'unrealscript.preprocessor.YAML-tmLanguage');
gulp.task(TASK_NAME, (done) => {
// We could use js-yaml directly, but I would prefer to deprecate gulpjs altogether instead.
exec('npm run compile:syntax', (err, stdout, stderr) => {
console.log(stdout);
console.error(stderr);
done();
});
});
if (process.env.NODE_ENV === 'development') {
const FILES_TO_WATCH = [ppLanguagePath, languagePath];
gulp.watch(FILES_TO_WATCH, (cb) => {
return gulp.task(TASK_NAME)(cb);
});
}
return TASK_NAME;
})();
const GRAMMAR_TASK = (() => {
const TASK_NAME = 'buildGrammar';
const dir = 'grammars/';
const lexerPath = path.join(dir, 'UCLexer.g4');
const parserPath = path.join(dir, 'UCParser.g4');
const ppParserPath = path.join(dir, 'UCPreprocessorParser.g4');
gulp.task(TASK_NAME, (done) => {
/* `cd node_modules/antlr4ts-cli && antlr4ts -visitor ${GRAMMAR_PATH} -o server/src/antlr` */
exec('npm run compile:grammar', (err, stdout, stderr) => {
console.log(stdout);
console.error(stderr);
done();
});
exec('npm run compile:preprocessor', (err, stdout, stderr) => {
console.log(stdout);
console.error(stderr);
done();
});
});
if (process.env.NODE_ENV === 'development') {
const FILES_TO_WATCH = [lexerPath, parserPath, ppParserPath];
gulp.watch(FILES_TO_WATCH, (cb) => {
return gulp.task(TASK_NAME)(cb);
});
}
return TASK_NAME;
})();
// Copy all the UnrealScript presets to the 'out' directory
const PRESETS_TASK = (() => {
const TASK_NAME = 'copy presets';
const filesGlob = 'server/src/presets/**/*.uc';
gulp.task(TASK_NAME, (done) => {
return gulp
.src(filesGlob)
.pipe(gulp.dest(path.join(__dirname, 'out', 'presets/')));
});
if (process.env.NODE_ENV === 'development') {
const FILES_TO_WATCH = [filesGlob];
gulp.watch(FILES_TO_WATCH, (cb) => {
return gulp.task(TASK_NAME)(cb);
});
}
return TASK_NAME;
})();
gulp.task('default', gulp.series([GRAMMAR_TASK, SYNTAX_TASK, PRESETS_TASK]));