Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Newbietown Colliders #2

Open
HelloKitty opened this issue May 29, 2017 · 1 comment
Open

Newbietown Colliders #2

HelloKitty opened this issue May 29, 2017 · 1 comment

Comments

@HelloKitty
Copy link
Member

The scene uses considerable processing power for the mesh colliders. At the very least low poly mesh colliders should be uses and primitives should replace colliders for platforms, pipes and anything else.

@HelloKitty
Copy link
Member Author

1e22352 addresses pipes and platforms.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant