diff --git a/.github/workflows/ci.yml b/.github/workflows/ci.yml index c809d3d2..e071fd0a 100644 --- a/.github/workflows/ci.yml +++ b/.github/workflows/ci.yml @@ -4,47 +4,27 @@ on: [push, pull_request] env: SDL2_VERSION: 2.30.11 - SDL3_VERSION: 3.1.8 + SDL3_VERSION: 3.2.0 jobs: linux: - name: Rocky Linux + name: Steam Linux Runtime (SDL2) runs-on: ubuntu-latest container: - image: rockylinux/rockylinux:8 + image: registry.gitlab.steamos.cloud/steamrt/sniper/sdk steps: - - name: Are we really on Rocky Linux? - run: cat /etc/os-release - - - name: Install dependencies - run: | - dnf update -y - dnf install -y epel-release - crb enable - dnf install -y chrpath cmake gcc-c++ git ninja-build - - uses: actions/checkout@v4 with: submodules: true - - name: Clone SDL2 - run: git clone --depth 1 --branch release-$SDL2_VERSION https://github.com/libsdl-org/SDL.git - - - name: Build SDL2 (Debug) - run: | - cd SDL - cmake -B build -G Ninja . -DCMAKE_BUILD_TYPE=Release - ninja -C build - cd .. - - name: CMake configure (Debug) - run: cmake -B debug -G Ninja . -DCMAKE_BUILD_TYPE=Debug -DSDL2_INCLUDE_DIRS=${GITHUB_WORKSPACE}/SDL/include -DSDL2_LIBRARIES=${GITHUB_WORKSPACE}/SDL/build/libSDL2-2.0.so + run: cmake -B debug -G Ninja . -DCMAKE_BUILD_TYPE=Debug - name: Build (Debug) run: ninja -C debug - name: CMake configure (Release) - run: cmake -B release -G Ninja . -DCMAKE_BUILD_TYPE=Release -DSDL2_INCLUDE_DIRS=${GITHUB_WORKSPACE}/SDL/include -DSDL2_LIBRARIES=${GITHUB_WORKSPACE}/SDL/build/libSDL2-2.0.so + run: cmake -B release -G Ninja . -DCMAKE_BUILD_TYPE=Release - name: Build (Release) run: | @@ -59,40 +39,27 @@ jobs: path: release/libFNA3D.so.0 linux-ppc: - name: Debian Linux PPC + name: Debian Linux PPC (SDL2) runs-on: ubuntu-latest container: image: dockcross/linux-ppc:latest steps: - - name: Are we really on Debian Linux? - run: cat /etc/os-release - - name: Install dependencies run: | - apt install -y chrpath + apt install -y chrpath libsdl2-dev - uses: actions/checkout@v4 with: submodules: true - - name: Clone SDL2 - run: git clone --depth 1 --branch release-$SDL2_VERSION https://github.com/libsdl-org/SDL.git - - - name: Build SDL2 (Debug) - run: | - cd SDL - cmake -B build -G Ninja . -DCMAKE_BUILD_TYPE=Release - ninja -C build - cd .. - - name: CMake configure (Debug) - run: cmake -B debug -G Ninja . -DCMAKE_BUILD_TYPE=Debug -DSDL2_INCLUDE_DIRS=${GITHUB_WORKSPACE}/SDL/include -DSDL2_LIBRARIES=${GITHUB_WORKSPACE}/SDL/build/libSDL2-2.0.so + run: cmake -B debug -G Ninja . -DCMAKE_BUILD_TYPE=Debug - name: Build (Debug) run: ninja -C debug - name: CMake configure (Release) - run: cmake -B release -G Ninja . -DCMAKE_BUILD_TYPE=Release -DSDL2_INCLUDE_DIRS=${GITHUB_WORKSPACE}/SDL/include -DSDL2_LIBRARIES=${GITHUB_WORKSPACE}/SDL/build/libSDL2-2.0.so + run: cmake -B release -G Ninja . -DCMAKE_BUILD_TYPE=Release - name: Build (Release) run: | @@ -107,38 +74,28 @@ jobs: linux-mingw: - name: Rocky Linux MinGW + name: Fedora Linux MinGW (SDL2) runs-on: ubuntu-latest container: - image: rockylinux/rockylinux:9 + image: fedora/fedora:latest steps: - - name: Are we really on Rocky Linux? - run: cat /etc/os-release - - name: Install dependencies run: | dnf update -y - dnf install -y epel-release - crb enable - dnf install -y git cmake ninja-build mingw32-gcc mingw64-gcc + dnf install -y git cmake ninja-build mingw32-gcc mingw64-gcc mingw32-SDL2 mingw64-SDL2 - uses: actions/checkout@v4 with: submodules: true - - name: Download SDL - run: | - curl -LO https://github.com/libsdl-org/SDL/releases/download/release-$SDL2_VERSION/SDL2-devel-$SDL2_VERSION-mingw.tar.gz - tar -xvf SDL2-devel-$SDL2_VERSION-mingw.tar.gz -C ${GITHUB_WORKSPACE} - - name: CMake configure 32-bit (Release) - run: mingw32-cmake -B release-x86 -G Ninja . -DCMAKE_BUILD_TYPE=Release -DSDL2_LIBRARIES=${GITHUB_WORKSPACE}/SDL2-$SDL2_VERSION/i686-w64-mingw32/bin/SDL2.dll -DSDL2_INCLUDE_DIRS=${GITHUB_WORKSPACE}/SDL2-$SDL2_VERSION/i686-w64-mingw32/include/SDL2 + run: mingw32-cmake -B release-x86 -G Ninja . -DCMAKE_BUILD_TYPE=Release - name: Build 32-bit (Release) run: ninja -C release-x86 - name: CMake configure 64-bit (Release) - run: mingw64-cmake -B release-x64 -G Ninja . -DCMAKE_BUILD_TYPE=Release -DSDL2_LIBRARIES=${GITHUB_WORKSPACE}/SDL2-$SDL2_VERSION/x86_64-w64-mingw32/bin/SDL2.dll -DSDL2_INCLUDE_DIRS=${GITHUB_WORKSPACE}/SDL2-$SDL2_VERSION/x86_64-w64-mingw32/include/SDL2 + run: mingw64-cmake -B release-x64 -G Ninja . -DCMAKE_BUILD_TYPE=Release - name: Build 64-bit (Release) run: ninja -C release-x64 @@ -156,7 +113,7 @@ jobs: path: release-x64/FNA3D.dll macos: - name: macOS (x86_64) + name: macOS (x86_64) (SDL2) runs-on: macos-13 env: CXXFLAGS: -I/usr/local/include/SDL2 @@ -190,7 +147,7 @@ jobs: path: release/libFNA3D.0.dylib windows-msvc: - name: Windows (MSVC) + name: Windows MSVC (SDL2) runs-on: windows-latest steps: - uses: actions/checkout@v4 @@ -236,8 +193,8 @@ jobs: run: cmake --build release freebsd: + name: FreeBSD (SDL2) runs-on: ubuntu-latest - name: FreeBSD steps: - uses: actions/checkout@v4 with: @@ -254,35 +211,15 @@ jobs: cmake --build build --verbose -- -j`sysctl -n hw.ncpu` linux-SDL3: - name: Rocky Linux SDL3 + name: Steam Linux Runtime (SDL3) runs-on: ubuntu-latest container: - image: rockylinux/rockylinux:8 + image: registry.gitlab.steamos.cloud/steamrt/sniper/sdk steps: - - name: Are we really on Rocky Linux? - run: cat /etc/os-release - - - name: Install dependencies - run: | - dnf update -y - dnf install -y epel-release - crb enable - dnf install -y chrpath cmake gcc git ninja-build - - uses: actions/checkout@v4 with: submodules: true - - name: Clone SDL3 - run: git clone --depth 1 --branch preview-$SDL3_VERSION https://github.com/libsdl-org/SDL.git - - - name: Build SDL3 (Debug) - run: | - cd SDL - cmake -B debug -G Ninja . -DCMAKE_BUILD_TYPE=Debug -DSDL_UNIX_CONSOLE_BUILD=ON - ninja -C debug - cd .. - - name: CMake configure (Debug) run: cmake -B debug -G Ninja . -DCMAKE_BUILD_TYPE=Debug -DBUILD_SDL3=ON -DSDL3_DIR=${GITHUB_WORKSPACE}/SDL/debug @@ -305,14 +242,11 @@ jobs: path: release/libFNA3D.so.0 linux-ppc-SDL3: - name: Debian Linux PPC SDL3 + name: Debian Linux PPC (SDL3) runs-on: ubuntu-latest container: image: dockcross/linux-ppc:latest steps: - - name: Are we really on Debian Linux? - run: cat /etc/os-release - - name: Install dependencies run: | apt install -y chrpath @@ -352,41 +286,28 @@ jobs: path: release/libFNA3D.so.0 linux-mingw-SDL3: - name: Rocky Linux MinGW SDL3 + name: Fedora Linux MinGW (SDL3) runs-on: ubuntu-latest container: - image: rockylinux/rockylinux:9 + image: fedora/fedora:latest steps: - - name: Are we really on Rocky Linux? - run: cat /etc/os-release - - name: Install dependencies run: | dnf update -y - dnf install -y epel-release - crb enable - dnf install -y git cmake ninja-build mingw32-gcc mingw64-gcc + dnf install -y git cmake ninja-build mingw32-gcc mingw64-gcc mingw32-SDL3 mingw64-SDL3 - uses: actions/checkout@v4 with: submodules: true - - name: Download SDL - run: | - curl -LO https://github.com/libsdl-org/SDL/releases/download/preview-$SDL3_VERSION/SDL3-devel-$SDL3_VERSION-mingw.tar.gz - tar -xvf SDL3-devel-$SDL3_VERSION-mingw.tar.gz -C ${GITHUB_WORKSPACE} - - name: CMake configure 32-bit (Release) - run: mingw32-cmake -B release-x86 -G Ninja . -DBUILD_SDL3=ON -DCMAKE_BUILD_TYPE=Release -DSDL3_LIBRARIES=${GITHUB_WORKSPACE}/SDL3-$SDL3_VERSION/i686-w64-mingw32/bin/SDL3.dll -DSDL3_INCLUDE_DIRS=${GITHUB_WORKSPACE}/SDL3-$SDL3_VERSION/i686-w64-mingw32/include + run: mingw32-cmake -B release-x86 -G Ninja . -DCMAKE_BUILD_TYPE=Release - name: Build 32-bit (Release) run: ninja -C release-x86 - name: CMake configure 64-bit (Release) - run: mingw64-cmake -B release-x64 -G Ninja . -DBUILD_SDL3=ON -DCMAKE_BUILD_TYPE=Release -DSDL3_LIBRARIES=${GITHUB_WORKSPACE}/SDL3-$SDL3_VERSION/x86_64-w64-mingw32/bin/SDL3.dll -DSDL3_INCLUDE_DIRS=${GITHUB_WORKSPACE}/SDL3-$SDL3_VERSION/x86_64-w64-mingw32/include - - - name: Build 64-bit (Release) - run: ninja -C release-x64 + run: mingw64-cmake -B release-x64 -G Ninja . -DCMAKE_BUILD_TYPE=Release - name: Archive build result 32-bit uses: actions/upload-artifact@v4 @@ -401,7 +322,7 @@ jobs: path: release-x64/FNA3D.dll macos-SDL3: - name: macOS (Universal) SDL3 + name: macOS (Universal) (SDL3) runs-on: macos-latest steps: - uses: actions/checkout@v4 @@ -410,7 +331,7 @@ jobs: # This can be replaced by installing once brew ships SDL3 - name: Clone SDL3 - run: git clone --depth 1 --branch preview-$SDL3_VERSION https://github.com/libsdl-org/SDL.git + run: git clone --depth 1 --branch release-$SDL3_VERSION https://github.com/libsdl-org/SDL.git - name: Install dependencies run: brew install ninja @@ -441,7 +362,7 @@ jobs: path: release/libFNA3D.0.dylib ios-tvos-SDL3: - name: iOS/tvOS SDL3 + name: iOS/tvOS (SDL3) runs-on: macos-latest strategy: matrix: @@ -465,7 +386,7 @@ jobs: # This can be replaced by installing once brew ships SDL3 - name: Clone SDL3 - run: git clone --depth 1 --branch preview-$SDL3_VERSION https://github.com/libsdl-org/SDL.git + run: git clone --depth 1 --branch release-$SDL3_VERSION https://github.com/libsdl-org/SDL.git - name: Install dependencies run: brew install ninja @@ -494,3 +415,67 @@ jobs: with: name: FNA3D-SDL3-${{ matrix.sdk }} path: release/*.a + + windows-msvc-sdl3: + name: Windows MSVC (SDL3) + runs-on: windows-latest + steps: + - uses: actions/checkout@v4 + with: + submodules: true + + - name: Cache SDL + uses: actions/cache@v4 + env: + cache-name: cache-sdl + with: + path: C:\SDL + key: ${{ runner.os }}-build-${{ env.cache-name }} + + - name: Download SDL if not cached + run: | + if (-Not (Test-Path C:\SDL)) + { + Invoke-WebRequest "https://github.com/libsdl-org/SDL/releases/download/release-$env:SDL3_VERSION/SDL3-devel-$env:SDL3_VERSION-VC.zip" -OutFile C:\SDL.zip + Expand-Archive C:\SDL.zip -DestinationPath C:\ + } + + - name: CMake configure (Debug) + run: | + $env:LDFLAGS = "/LIBPATH:C:\SDL3-$env:SDL3_VERSION\lib\x86 " + cmake -B debug -G "Visual Studio 17 2022" . -DCMAKE_BUILD_TYPE=Debug ` + -A Win32 ` + -DSDL3_INCLUDE_DIRS="C:\SDL3-$env:SDL3_VERSION\include" ` + -DSDL3_LIBRARIES="SDL3" + + - name: Build (Debug) + run: cmake --build debug + + - name: CMake configure (Release) + run: | + $env:LDFLAGS = "/LIBPATH:C:\SDL3-$env:SDL3_VERSION\lib\x86 " + cmake -B release -G "Visual Studio 17 2022" . -DCMAKE_BUILD_TYPE=Release ` + -A Win32 ` + -DSDL3_INCLUDE_DIRS="C:\SDL3-$env:SDL3_VERSION\include" ` + -DSDL3_LIBRARIES="SDL3" + + - name: Build (Release) + run: cmake --build release + + freebsd-sdl3: + name: FreeBSD (SDL3) + runs-on: ubuntu-latest + steps: + - uses: actions/checkout@v4 + with: + submodules: true + - name: Build + uses: cross-platform-actions/action@v0.26.0 + with: + operating_system: freebsd + version: '14.2' + run: | + sudo pkg update + sudo pkg install -y cmake ninja sdl3 + cmake -B build -G Ninja . + cmake --build build --verbose -- -j`sysctl -n hw.ncpu`