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CITATION.cff
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cff-version: 1.2.0
title: 'PettingZoo: Gym for multi-agent reinforcement learning'
message: >-
If you use this software, please cite it using the
metadata from this file.
type: software
authors:
- given-names: Jordan
family-names: Terry
email: [email protected]
- given-names: Benjamin
family-names: Black
email: [email protected]
- given-names: Nathaniel
family-names: Grammel
email: [email protected]
- given-names: Mario
family-names: Jayakumar
email: [email protected]
- given-names: Ananth
family-names: Hari
email: [email protected]
- given-names: Ryan
family-names: Sullivan
email: [email protected]
- given-names: Luis
family-names: Santos
email: [email protected]
- given-names: Rodrigo
family-names: Perez
email: [email protected]
- given-names: Caroline
family-names: Horsch
email: [email protected]
- given-names: Clemens
family-names: Dieffendahl
email: [email protected]
- given-names: Niall
family-names: Williams
email: [email protected]
- given-names: Yashas
family-names: Lokesh
email: [email protected]
identifiers:
- type: url
value: >-
https://proceedings.neurips.cc/paper_files/paper/2021/file/7ed2d3454c5eea71148b11d0c25104ff-Paper.pdf
- type: doi
value: 10.48550/arXiv.2009.14471
repository-code: 'https://github.com/Farama-Foundation/PettingZoo'
url: 'https://pettingzoo.farama.org/'
abstract: >-
This paper introduces the PettingZoo library and the
accompanying Agent Environment Cycle ("AEC") games model.
PettingZoo is a library of diverse sets of multi-agent
environments with a universal, elegant Python API.
PettingZoo was developed with the goal of accelerating
research in Multi-Agent Reinforcement Learning ("MARL"),
by making work more interchangeable, accessible and
reproducible akin to what OpenAI's Gym library did for
single-agent reinforcement learning. PettingZoo's API,
while inheriting many features of Gym, is unique amongst
MARL APIs in that it's based around the novel AEC games
model. We argue, in part through case studies on major
problems in popular MARL environments, that the popular
game models are poor conceptual models of games commonly
used in MARL and accordingly can promote confusing bugs
that are hard to detect, and that the AEC games model
addresses these problems.
keywords:
- Machine Learning
- Reinforcement Learning
- Multiagent Reinforcement Learning
- Multiagent Systems
license: MIT