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Improved sodium compat
Deploy Javadoc #50: Commit 6f124b6 pushed by Ocelot5836
November 28, 2024 08:49 13m 7s 1.21
November 28, 2024 08:49 13m 7s
Added base sodium dynamic buffer support
Deploy Javadoc #49: Commit f830db0 pushed by Ocelot5836
November 28, 2024 02:57 12m 2s 1.21
November 28, 2024 02:57 12m 2s
Added shader validation
Deploy Javadoc #48: Commit 07977d3 pushed by Ocelot5836
November 26, 2024 22:47 1m 44s 1.21
November 26, 2024 22:47 1m 44s
Added support for glsl preprocessing
Deploy Javadoc #47: Commit 9824ae7 pushed by Ocelot5836
November 26, 2024 20:44 11m 12s 1.21
November 26, 2024 20:44 11m 12s
Re-added sodium and iris support. Fixes #19
Deploy Javadoc #46: Commit 51ac7bb pushed by Ocelot5836
November 26, 2024 19:53 11m 10s 1.21
November 26, 2024 19:53 11m 10s
Fixed lights not clearing on exiting game
Deploy Javadoc #45: Commit dd0c3a6 pushed by Ocelot5836
November 26, 2024 08:50 1m 16s 1.21
November 26, 2024 08:50 1m 16s
Fixed shader race condition
Deploy Javadoc #44: Commit 523cb5e pushed by Ocelot5836
November 26, 2024 04:33 1m 16s 1.21
November 26, 2024 04:33 1m 16s
Fixed some shaders failing to transform
Deploy Javadoc #43: Commit c1886e2 pushed by Ocelot5836
November 26, 2024 01:04 1m 38s 1.21
November 26, 2024 01:04 1m 38s
Updated neoforge to use jij
Deploy Javadoc #42: Commit 4fe3200 pushed by Ocelot5836
November 25, 2024 22:28 1m 22s 1.21
November 25, 2024 22:28 1m 22s
Removed deferred renderer
Deploy Javadoc #41: Commit cd650bf pushed by Ocelot5836
November 25, 2024 02:33 1m 13s 1.21
November 25, 2024 02:33 1m 13s
Added normal and lightmap buffers
Deploy Javadoc #40: Commit 8c4cda6 pushed by Ocelot5836
November 24, 2024 09:05 1m 7s 1.21
November 24, 2024 09:05 1m 7s
Added dynamic buffer injection for veil shaders
Deploy Javadoc #39: Commit ef017fc pushed by Ocelot5836
November 23, 2024 21:31 1m 5s 1.21
November 23, 2024 21:31 1m 5s
Added dynamic shader buffer swapping
Deploy Javadoc #38: Commit fcdcc37 pushed by Ocelot5836
November 23, 2024 06:55 2m 8s 1.21
November 23, 2024 06:55 2m 8s
Merge branch '1.21' of https://github.com/FoundryMC/Veil into 1.21
Deploy Javadoc #37: Commit 429a143 pushed by Ocelot5836
November 22, 2024 18:21 1m 58s 1.21
November 22, 2024 18:21 1m 58s
we don't actually need to provide the parent here.
Deploy Javadoc #36: Commit d784d45 pushed by birsy
November 22, 2024 18:09 1m 31s 1.21
November 22, 2024 18:09 1m 31s
restart a TimedAnimationEntry if it is past its length and resumed.
Deploy Javadoc #35: Commit b120482 pushed by birsy
November 22, 2024 18:01 1m 14s 1.21
November 22, 2024 18:01 1m 14s
Update publish-javadoc.yml
Deploy Javadoc #34: Commit 141504c pushed by Ocelot5836
November 22, 2024 16:44 2m 12s 1.21
November 22, 2024 16:44 2m 12s
Fixed error while initializing cubemap
Deploy Javadoc #33: Commit c06b15a pushed by Ocelot5836
November 22, 2024 15:49 3m 23s 1.20
November 22, 2024 15:49 3m 23s
Code cleanup
Deploy Javadoc #32: Commit d9f82c4 pushed by Ocelot5836
November 19, 2024 17:19 4m 16s 1.20
November 19, 2024 17:19 4m 16s
Formatting
Deploy Javadoc #31: Commit d5ee2b4 pushed by Ocelot5836
November 19, 2024 03:15 3m 0s 1.20
November 19, 2024 03:15 3m 0s
Added discord to README
Deploy Javadoc #30: Commit e6f048c pushed by Ocelot5836
November 19, 2024 03:13 3m 54s 1.20
November 19, 2024 03:13 3m 54s
Fixed issue with shader limits
Deploy Javadoc #29: Commit f20631c pushed by Ocelot5836
November 18, 2024 18:21 3m 9s 1.20
November 18, 2024 18:21 3m 9s
Fixer cubemap face initialization
Deploy Javadoc #28: Commit 0c07cfb pushed by Ocelot5836
November 17, 2024 01:08 3m 34s 1.20
November 17, 2024 01:08 3m 34s
Removed mac logging
Deploy Javadoc #27: Commit 5aee6f4 pushed by Ocelot5836
November 17, 2024 00:18 4m 1s 1.20
November 17, 2024 00:18 4m 1s
Merge branch '1.20' of https://github.com/FoundryMC/Veil into 1.20
Deploy Javadoc #26: Commit da32e2b pushed by Ocelot5836
November 17, 2024 00:16 3m 24s 1.20
November 17, 2024 00:16 3m 24s