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The bug is that after a alert is shown on the screen, the text entry object wont be selectable on preview, meaning that when you click on it, nothing happens and it cannot be modified anymore.
Steps to reproduce
1.Create and place a Text Entry object on the scene.
2.Go to events sheet and create a new event to trigger an alert, putting trigger once as condition to be able to test later on.
3.Run a preview
4.Close the alert and try to interact with the Text Entry Object.
GDevelop platform
Desktop
GDevelop version
5.3.181
Platform info
Windows 11
Additional context
No response
The text was updated successfully, but these errors were encountered:
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Describe the bug of the extension
The bug is that after a alert is shown on the screen, the text entry object wont be selectable on preview, meaning that when you click on it, nothing happens and it cannot be modified anymore.
Steps to reproduce
1.Create and place a Text Entry object on the scene.
2.Go to events sheet and create a new event to trigger an alert, putting trigger once as condition to be able to test later on.
3.Run a preview
4.Close the alert and try to interact with the Text Entry Object.
GDevelop platform
Desktop
GDevelop version
5.3.181
Platform info
Additional context
No response
The text was updated successfully, but these errors were encountered: