diff --git a/src/main/java/WayofTime/alchemicalWizardry/client/renderer/RenderHelper.java b/src/main/java/WayofTime/alchemicalWizardry/client/renderer/RenderHelper.java index 072fe8267..8fe3ef0a6 100644 --- a/src/main/java/WayofTime/alchemicalWizardry/client/renderer/RenderHelper.java +++ b/src/main/java/WayofTime/alchemicalWizardry/client/renderer/RenderHelper.java @@ -102,34 +102,30 @@ public static boolean onTickInGame(Minecraft mc) { return true; } - private static void renderLPHUD(Minecraft mc, int lpAmount, int maxAmount) { - GL11.glPushMatrix(); - int xSize = 32; - int ySize = 32; - - int amount = Math.max((int) (256 * ((double) (maxAmount - lpAmount) / maxAmount)), 0); - - int x = (lpBarX - xSize / 2) * 8; - int y = (lpBarY - ySize / 2) * 8; - - ResourceLocation test2 = new ResourceLocation("alchemicalwizardry", "textures/gui/container1.png"); - GL11.glColor4f(1, 0, 0, 1.0F); - GL11.glEnable(3042); - mc.renderEngine.bindTexture(test2); - - GL11.glScalef(1f / 8f, 1f / 8f, 1f / 8f); - GL11.glPushMatrix(); - drawTexturedModalRect(x, y + amount, 0, amount, 256, 256 - amount); - GL11.glPopMatrix(); - ResourceLocation test = new ResourceLocation("alchemicalwizardry", "textures/gui/lpVial.png"); - GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); - mc.renderEngine.bindTexture(test); - GL11.glPushMatrix(); - drawTexturedModalRect(x, y, 0, 0, 256, 256); - GL11.glPopMatrix(); - GL11.glDisable(3042); - GL11.glPopMatrix(); - } +private static void renderLPHUD(Minecraft mc, int lpAmount, int maxAmount) { + GL11.glPushMatrix(); + int xSize = 32; + int ySize = 32; + int amount = Math.max((int) (256 * ((double) (maxAmount - lpAmount) / maxAmount)), 0); + int x = (lpBarX - xSize / 2) * 8; + int y = (lpBarY - ySize / 2) * 8; + ResourceLocation test2 = new ResourceLocation("alchemicalwizardry", "textures/gui/container1.png"); + GL11.glColor4f(1, 0, 0, 1.0F); + GL11.glEnable(GL11.GL_BLEND); + mc.renderEngine.bindTexture(test2); + GL11.glScalef(1f / 8f, 1f / 8f, 1f / 8f); + GL11.glPushMatrix(); + drawTexturedModalRect(x, y + amount, 0, amount, 256, 256 - amount); + GL11.glPopMatrix(); + ResourceLocation test = new ResourceLocation("alchemicalwizardry", "textures/gui/lpVial.png"); + GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); + mc.renderEngine.bindTexture(test); + GL11.glPushMatrix(); + drawTexturedModalRect(x, y, 0, 0, 256, 256); + GL11.glPopMatrix(); + GL11.glDisable(GL11.GL_BLEND); + GL11.glPopMatrix(); +} private static void renderHPHUD(Minecraft mc, float hpAmount, float maxAmount) { GL11.glPushMatrix();