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Move the PCB Factory to an equivalent of the waterline system for multiblock placement. #18812

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boubou19 opened this issue Jan 19, 2025 · 2 comments
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Mod: GT GregTech and its (former) addons Status: Ready for Developer Issue ready for a developer to pick up and implement Suggestion

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@boubou19
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Your GTNH Discord Username

boubou_19

Your Pack Version

2.7.2

Your Proposal

I find the PCB Factory kind of annoying to use, with the back and forth x/z offsets checking with the hologram projector, and its preview in NEI is a pure mess. Since the idea was to add multi structures to impact the multi, I think we should be able to port it to something similar to the waterline (only for the syncing, not with the 120s fixed duration stuff). That would allows for NEI previews to be way better and have a good experience when placing the multis, has the water line allows the multi to be everywhere, as long as they are inside the 32 blocks radius limit.

Your Goal

Better multiblock building experience.

Your Vision

Huge QoL boost because it's really annoying to do something good looking easily with the PCB Factory.

Final Checklist

  • I have searched this issue tracker and there is nothing similar already. Posting on a closed issue saying I like this change please reconsider adding it will prompt us to investigate and reopen it once we confirm your report.
  • I understand this change request may not attract enough attention and thus not be implemented.
  • I understand this change request may be rejected due to other community members think it's inappropriate.
  • I believe this feature would make the pack better.
@boubou19 boubou19 added Mod: GT GregTech and its (former) addons Status: Ready for Developer Issue ready for a developer to pick up and implement Suggestion labels Jan 19, 2025
@NotAPenguin0
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NotAPenguin0 commented Jan 19, 2025

This needs some thought, because the way waterline works is by using a MTE inside each substructure to handle the linking. Not sure if there's a way to do this without, and I don't know if we want to introduce a dummy MTE for each substructure either, though maybe that's fine.

That said, I would really like this too.

@boubou19
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the thing is that it can only be better than how it is currently. The structure is too dev oriented, with offsets and all, while the waterline is so natural to use. If we have to do sub multis, so be it. But this offset stuff must go away.

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Mod: GT GregTech and its (former) addons Status: Ready for Developer Issue ready for a developer to pick up and implement Suggestion
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