diff --git a/README.md b/README.md index 49d771a..b74cebd 100644 --- a/README.md +++ b/README.md @@ -37,15 +37,15 @@ set /a "CODEVERSION=%BUILD_NUMBER%+0" ``` # Arguments --builscript +## -builscript name of the BuildScript asset. The target buildscript of your game, like 'BuildScript.asset'. don't forget to include '.asset' at end. --gameversion +## -gameversion public version for the app/game. Use 1.0.0 for best results (applestore don't allow larger versions, some appstore are following). --gamebundleversion +## -gamebundleversion exclusive code version for android and iOS. must be a integer. # Build Methods