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main.cpp
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/*
* Copyright (c) 2013 GNKW and SFML code parts
*
* This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.
* Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions:
* 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
*/
#include <QApplication>
#include <QLabel>
#include "example/myqsfmlcanvas.h"
using namespace example;
/**
* @brief Lancement de l'application
* @param argc
* @param argv
* @return L'application
*/
int main(int argc, char **argv)
{
QApplication App(argc, argv);
// Create the main frame
QFrame* mainFrame = new QFrame;
mainFrame->setWindowTitle("QSFML example");
mainFrame->resize(810, 640);
mainFrame->show();
// Create a SFML view inside a QSFML Canvas
MyQSFMLCanvas* qSFMLView = new MyQSFMLCanvas(mainFrame, QPoint(5, 35), QSize(800, 600));
qSFMLView->show();
// Add a Qlabel before the QSFML Canvas
QLabel* label = new QLabel("Click or Press Arrow keys to change the rectangle", mainFrame);
label->setGeometry(100, 0, 600, 25);
label->show();
return App.exec();
}