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constants.py
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PLAYBOOK_INTERACTIONS = 'playbook_interactions'
MOVES = 'moves'
PENDING_ADVANCEMENTS = 'pendingAdvancements'
PICKED = 'picked'
SHORT_NAME = 'shortName'
SPECIAL = 'special'
ID = 'id'
PLAYBOOK = 'playbook'
LABELS = 'labels'
VALUE = 'value'
LOCKED = 'locked'
POTENTIAL = 'potential'
CONDITIONS = 'conditions'
ADVANCEMENT = 'advancement'
MAX_LABEL_VALUE = 3
MIN_LABEL_VALUE = -2
PLAYBOOK_INTERACTIONS = 'playbook_interactions'
DESCRIPTION = 'description'
TAKEN = 'taken'
MAX_POSITIVE_MOD = 4
MIN_NEGATIVE_MOD = 3
SUM = '+'
SUB = '-'
HEART = 'heart'
BULL = 'bull'
ROLES = 'roles'
ADULT = 'adult'
DELINQUENT = 'delinquent'
DOOMED = 'doomed'
DOOMSIGNS = 'doomsigns'
NOVA = 'nova'
FLARES = 'flares'
JANUS = 'janus'
MASK_LABEL = 'maskLabel'
BEACON = 'beacon'
DRIVES = 'drives'
DRIVES_DESCRIPTION = 'drivesDescription'
LEGACY = 'legacy'
SANCTUARY = 'sanctuary'
OUTSIDER = 'outsider'
SECRET_IDENTITY = 'secretIdentity'
PROTEGE = 'protege'
RESOURCES = 'resources'
MENTOR = 'mentor'
MAX_RESOURCES_TO_ADD = 4
SOLDIER = 'soldier'
INNOCENT = 'innocent'
NEWBORN = 'newborn'
REFORMED = 'reformed'
SCION = 'scion'
STAR = 'star'