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preseve POTS physics flags #13

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diafero opened this issue Mar 19, 2012 · 2 comments
Closed

preseve POTS physics flags #13

diafero opened this issue Mar 19, 2012 · 2 comments

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@diafero
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diafero commented Mar 19, 2012

Storing the POTS physics flags in the generic flags is not entirely lossless, which triggers a bunch of warnings when reading some POTS files. Worse, editing such a file using libhsplasma will write it back in a changed state.

Examples:
BahroCave_District_YeeshaCave.prp: [003F]Wedge-TeledahnExclude colGroup changed: 0x00020000 => 0x00000000
BaronCityOffice_District_BaronCityOffice.prp: [003F]OuterSphere colGroup changed: 0x00000000 => 0x00020000
city_District_canyon.prp: [003F]OuterSphere03 colGroup changed: 0x00000000 => 0x00020000
city_District_courtyard.prp: [003F]ALYOrangeCone10 colGroup changed: 0x03820000 => 0x03800000
CustomAvatars_District_YeeshaNoGlow.prp: [003F]YeeshaNoGlow memGroup changed: 0x00020000 => 0x01000000

@Hoikas
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Hoikas commented Jun 22, 2012

Duplicate of #10?

@diafero
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diafero commented Jun 22, 2012

Uhm... looks very much so. Don't ask me why I reported this twice...^^ (I
think it was once here, and once copied over from Google Code)

On Friday 22 June 2012 03:20:30 you wrote:

Duplicate of #10?


Reply to this email directly or view it on GitHub:
#13 (comment)

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