diff --git a/app/(wiki)/buildings/articles/armory_meta.md b/app/(wiki)/buildings/articles/armory_meta.md index bb9c85d8..3ee0e4d4 100644 --- a/app/(wiki)/buildings/articles/armory_meta.md +++ b/app/(wiki)/buildings/articles/armory_meta.md @@ -16,7 +16,7 @@ The Center spawns on the right side of the Armory. It contains two [Chairs](/obs ## Vault -The Vault spawns in the top left of the Armory. +The Vault spawns in the top left corner of the Armory. ### Outer Vault @@ -24,17 +24,17 @@ The outer area of the Vault contains four [Buttons](/obstacles/button), two [Gun ### Inner Vault -The inner area of the Vault can only be accessed by entering a specific password into the four buttons in the outer vault. Once the correct password is entered, the [Vault Door](/obstacles/doors) opens, allowing access to the inner Vault. +The inner area of the Vault can only be accessed by entering a specific password into the four buttons on the outer vault. Once the correct password is entered, the [Vault Door](/obstacles/doors) opens, allowing access to the inner Vault. The password to the inner vault is ÖLJY, which is Finnish for "oil". The markings on the floor determine which buttons correspond to which letter. -The inner Vault contains a [Briefcase](/obstacles/briefcase), a [Barrel](/obstacles/barrel), an Ammo Crate, and a [Regular Crate](/obstacles/crates). Due to a bug, the Barrel can be damaged using a [Maul](/weapons/melee/maul) from the outside of the vault. +The inner Vault contains a [Briefcase](/obstacles/briefcase), a [Barrel](/obstacles/barrel), an Ammo Crate, and a [Regular Crate](/obstacles/crates). Due to a bug, the Barrel can be damaged using a [Maul](/weapons/melee/maul) from outside of the vault. ## Shed Main article: [Port Shed](/buildings/port_shed) -The Shed spawns in the lower right of the Armory. +The Shed spawns in the lower right corner of the Armory. ## Porta Potty @@ -44,7 +44,7 @@ The Porta Potty spawns near the exterior of the Vault. ## Other - There is a [M1117](/obstacles/m1117) in the top right of the Armory. - - Near it is a [Flint Crate](/obstacles/crates) and two Gun Cases that can drop you weapons and other loot. + - Near it is a [Flint Crate](/obstacles/crates) and two Gun Cases that can drop your weapons and other loot. - The M1117 reflects bullets and is indestructible. - Many Regular Crates, [Barrels](/obstacles/barrel), [Super Barrels](/obstacles/super_barrel), [Sandbags](/obstacles/sandbags), Grenade Crates, as well as several Tear Gas Crates, Gun Cases and Ammo Crates spawn throughout the structure. - These obstacles can be used for cover or loot. @@ -57,7 +57,7 @@ The Porta Potty spawns near the exterior of the Vault. - Unless you spawn close to the Armory early game, don't bother heading for the Armory as it will likely already be looted by the time you arrive. - There is plenty of indestructible cover in the Armory, such as Sandbags and the M1117, so fights in this structure often last longer. - However, there are plenty of explosive obstacles in the Armory such as the Barrel, so don't get too comfortable. -- If you want to avoid a fight, only go for the Center and Vault to get the valuable loot from the Armory, then leave immediately. +- If you want to avoid a fight, only go to the center and Vault to get the valuable loot from the Armory, then leave immediately. # Trivia diff --git a/app/(wiki)/buildings/articles/containers.md b/app/(wiki)/buildings/articles/containers.md index 99be5a65..a2ee7a25 100644 --- a/app/(wiki)/buildings/articles/containers.md +++ b/app/(wiki)/buildings/articles/containers.md @@ -6,7 +6,7 @@ Up to twelve Containers spawn in random positions on the map. Many Containers ca # Loot & More -Containers always contain one ground loot item on its floor. +Containers always contain one ground loot item on it's floor. # Tips - The outside or inside of the Container is great for cover because the Container has indestructible walls. @@ -16,7 +16,7 @@ Containers always contain one ground loot item on its floor. - Make sure your container doesn't have a hole at the top, as your opponent can see you through the hole. - If you see a player inside a Container with one exit, you can fire bullets into the Container with a high-DPS weapon. Your opponent won't be able to see you because they have their scopes disabled when inside a Container. - This usually kills your opponent because the interior of a Container also reflects bullets, making them harder to dodge. - - However, don't get too close as your opponent could rush you. + - However, don't get too close, as your opponent could rush you. - You can also be hit by your own bullets. # Trivia diff --git a/app/(wiki)/buildings/articles/crane.md b/app/(wiki)/buildings/articles/crane.md index 1883f4aa..060b4a13 100644 --- a/app/(wiki)/buildings/articles/crane.md +++ b/app/(wiki)/buildings/articles/crane.md @@ -6,7 +6,7 @@ The Crane always spawns parallel to the [Ship](/buildings/ship), and only one sp # Loot & More -The Crane itself does not have any loot, but it does have a large number of [AEGIS](/obstacles/aegis_crate) and [Flint Crates](/obstacles/flint_crate) underneath it which are great sources of loot. +The Crane itself does not have any loot, but it does have a large number of [AEGIS](/obstacles/aegis_crate) and [Flint Crates](/obstacles/flint_crate) underneath it, which are great sources of loot. # Tips diff --git a/app/(wiki)/buildings/articles/house.md b/app/(wiki)/buildings/articles/house.md index f348a681..cc9d565e 100644 --- a/app/(wiki)/buildings/articles/house.md +++ b/app/(wiki)/buildings/articles/house.md @@ -9,7 +9,7 @@ The Foyer contains no loot, but it does have a [Table](/obstacles/table) and two ## Kitchen -The Kitchen, directly next to the entrance, contains a [Stove](/obstacles/stove) and a [Fridge](/obstacles/fridge). - Many players don't realize that the fridge drops [2-3 Colas](/loot#fridge) when broken. Even late game, you can often check Houses and still find some unbroken ones. +The Kitchen, directly next to the entrance, contains a [Stove](/obstacles/stove) and a [Fridge](/obstacles/fridge). - Many players don't realize that the fridge drops [2-3 Colas](/loot#fridge) when broken. Even in late game, you can often check Houses and still find some unbroken ones. ## Bedroom @@ -17,7 +17,7 @@ The Bedroom, located in the corner directly opposite the entrance, contains a [B ## Living Room -The Living Room, across from the Bathroom contains a [Couch](/obstacles/couch), [TV](/obstacles/tv), and [Large Drawer](/obstacles/large_drawer). +The Living Room, across from the Bathroom, contains a [Couch](/obstacles/couch), [TV](/obstacles/tv), and [Large Drawer](/obstacles/large_drawer). ## Bathroom @@ -36,7 +36,7 @@ The Garage contains a Bookshelf, [Regular Crate](/obstacles/regular_crate), [Bar - The House was designed by platonthek - The Garage has an oil stain on the floor, possibly suggesting a car or other vehicle had been there before - = The code for the House still exists so it's possible to make it spawn on a self-hosted server + = The code for the House still exists, so it's possible to make it spawn on a self-hosted server # History diff --git a/app/(wiki)/buildings/articles/oil_tanker.md b/app/(wiki)/buildings/articles/oil_tanker.md index 7fe55804..0380a9e2 100644 --- a/app/(wiki)/buildings/articles/oil_tanker.md +++ b/app/(wiki)/buildings/articles/oil_tanker.md @@ -8,7 +8,7 @@ The Oil Tanker can be found spawning offshore of the Port on the edge of the map ## Cargo area -The ship's main and biggest area, the cargo area, is found from one end of the ship and almost until the other end, ending in the control center. On the cargo area you can find three Large Oil Tanks that you can use for cover in battles, a few [Sandbags](/obstacles/sandbags), some [Barrels](/obstacles/barrels), and an assortment of different types of [Crates](/obstacles/crates). +The ship's main and biggest area, the cargo area, is found from one end of the ship and almost until the other end, ending in the control center. On the cargo area, you can find three Large Oil Tanks that you can use for cover in battles, a few [Sandbags](/obstacles/sandbags), some [Barrels](/obstacles/barrels), and an assortment of different types of [Crates](/obstacles/crates). ## Control room diff --git a/app/(wiki)/buildings/articles/port.md b/app/(wiki)/buildings/articles/port.md index 6640f006..6fa33ac5 100644 --- a/app/(wiki)/buildings/articles/port.md +++ b/app/(wiki)/buildings/articles/port.md @@ -1,4 +1,4 @@ -The **Port** is a very large structure added in the v0.11.0 "Making Waves" update on October 22nd, 2023. It has a large number of buildings and containers and is also the home of the [Cargo Ship](/buildings/ship). +The **Port** is a very large structure added in the v0.11.0 "Making Waves" update on October 22nd, 2023. It has a large number of buildings and containers, and is also the home of the [Cargo Ship](/buildings/ship). # Location & Spawning diff --git a/app/(wiki)/buildings/articles/port_meta.md b/app/(wiki)/buildings/articles/port_meta.md index 6640f006..10090a1a 100644 --- a/app/(wiki)/buildings/articles/port_meta.md +++ b/app/(wiki)/buildings/articles/port_meta.md @@ -1,4 +1,4 @@ -The **Port** is a very large structure added in the v0.11.0 "Making Waves" update on October 22nd, 2023. It has a large number of buildings and containers and is also the home of the [Cargo Ship](/buildings/ship). +The **Port** is a very large structure added in the v0.11.0 "Making Waves" update on October 22nd, 2023. It has a numerous number of buildings and containers and is also the home of the [Cargo Ship](/buildings/ship). # Location & Spawning diff --git a/app/(wiki)/buildings/articles/port_shed.md b/app/(wiki)/buildings/articles/port_shed.md index 7b83b5c2..79a0a09f 100644 --- a/app/(wiki)/buildings/articles/port_shed.md +++ b/app/(wiki)/buildings/articles/port_shed.md @@ -12,7 +12,7 @@ The Port Shed has barely any loot (only a [Bookshelf](/obstacles/bookshelf) and - While it doesn't have the best loot, the Port Shed's indestructible nature makes it a good refuge if you need to heal during a fight. - You can hide under the desk to ambush other players. - - This is generally not as nearly as effective as hiding under the desk in the [Refinery](/buildings/refinery), because few players bother to enter it. + - This is generally not as effective as hiding under the desk in the [Refinery](/buildings/refinery), because few players bother to enter it. # Trivia diff --git a/app/(wiki)/buildings/articles/port_warehouse.md b/app/(wiki)/buildings/articles/port_warehouse.md index 0a4d6241..519b284b 100644 --- a/app/(wiki)/buildings/articles/port_warehouse.md +++ b/app/(wiki)/buildings/articles/port_warehouse.md @@ -11,7 +11,7 @@ The Port Warehouse contains a bunch of [Regular Crates](/obstacles/regular_crate # Tips - Be careful of the Barrels inside the Port Warehouse, as an opponent could destroy them when you are distracted and kill you. -- The most valuable loot of the Port Warehouse is arguably the Flint Crate in one of the corners, so aim for that first. +- The most valuable loot in the Port Warehouse is arguably the Flint Crate in one of the corners, so aim for that first. - Use the Forklifts as cover against opponents. - If you spawn late in a game and are certain you won't be first to the [Ship](/buildings/ship), it may be wise to get geared up in a Port Warehouse and then confront the player(s) on the Ship. diff --git a/app/(wiki)/buildings/articles/refinery.md b/app/(wiki)/buildings/articles/refinery.md index 402d43cb..fca26c91 100644 --- a/app/(wiki)/buildings/articles/refinery.md +++ b/app/(wiki)/buildings/articles/refinery.md @@ -32,7 +32,7 @@ The Office, located towards the back of the Refinery, contains a wall mount and - Be careful of the entrances into the Refinery building, as it is often hard to tell if another player is inside. - The [Small Refinery Barrel](/obstacles/small_refinery_barrel) can be a good way to kill an opponent hiding inside the Refinery and catch them off guard. - If you're the first player there, either go for the MCX Spear in the Office or the AEGIS Crates in the Storage Area so you can be geared up. -- Exercise caution around the barrels in the hallway of the Refinery, as opponents will try and explode them to kill you. +- Exercise caution around the barrels in the hallway of the Refinery, as opponents will try to explode them to kill you. # Trivia diff --git a/app/(wiki)/buildings/articles/sea_traffic_control.md b/app/(wiki)/buildings/articles/sea_traffic_control.md index 1df11318..acb164f0 100644 --- a/app/(wiki)/buildings/articles/sea_traffic_control.md +++ b/app/(wiki)/buildings/articles/sea_traffic_control.md @@ -3,7 +3,7 @@ The **Sea Traffic Control** is a building added in the v0.16.0 update "A Sailor' # Location & Spawning -The Sea Traffic Control structure is located in every game one the shore of the map in a random location. +The Sea Traffic Control structure is located in every game on the shore of the map in a random location. ## Entrance The entrance to the sea traffic control is guarded by three [Sandbags](/obstacles/sandbags), two [Barrels](/obstacles/barrel), and a [Crate](/obstacles/crate). @@ -19,7 +19,7 @@ A [Radio](/weapons/guns/radio) spawns on the floor in the interior of every Sea # Tips - The Radio should be set off as soon as you get hold of it so you can get the Airdrop quicker. -- This will likely draw the attention of nearby players as Airdrops give off a ping sound when they are deployed on the map. +- This will likely draw the attention of nearby players, as Airdrops give off a ping sound when they are deployed on the map. - Be prepared to fight off other players trying to steal the Airdrop. - You can break the gun case in the Interior and use the gun provided to fight players. - The Sandbags can help with this as they provide indestructible cover. diff --git a/app/(wiki)/buildings/articles/ship.md b/app/(wiki)/buildings/articles/ship.md index 897b7b32..a397e0bb 100644 --- a/app/(wiki)/buildings/articles/ship.md +++ b/app/(wiki)/buildings/articles/ship.md @@ -21,7 +21,7 @@ The Vault, located in the bow of the Cargo Ship, is the most valuable area of th To solve the puzzle, grab the [Gas Can](/weapons/melee/gas_can) from the Control Room. Then, walk to the front of the ship and go to the generator. - Use the Gas Can to activate the generator and the door to the Vault will open.



+ Use the Gas Can to activate the generator, and the door to the Vault will open.



If you don't want to use the Tango 51(s) inside the vault, you can take the Gas Can and leave. That way, no other players will be able to unlock the vault unless they kill you.
diff --git a/app/(wiki)/buildings/articles/small_house.md b/app/(wiki)/buildings/articles/small_house.md index 50a2413d..c16e06a0 100644 --- a/app/(wiki)/buildings/articles/small_house.md +++ b/app/(wiki)/buildings/articles/small_house.md @@ -22,17 +22,17 @@ The Foyer contains a [Couch](/obstacles/couch), a large [Large Drawer](/obstacle ## Kitchen & Dining Area -The Kitchen contains a [Stove](/obstacles/stove) and a [Fridge](/obstacles/fridge). - Many players don't realize that the Fridge drops [2-3 Colas](/loot#fridge) when broken. Even late game, you can often check Small Houses and still find some unbroken ones. +The Kitchen contains a [Stove](/obstacles/stove) and a [Fridge](/obstacles/fridge). - Many players don't realize that the Fridge drops [2-3 Colas](/loot#fridge) when broken. Even late into game, you can often check Small Houses and still find some unbroken ones. The Dining Area has a [Table](/obstacles/table) with two [Chairs](/obstacles/chair) and a Small Drawer by the door. - Players can hide under the Table. # Tips -- While the Colas from the Fridge are valuable, try and find a weapon to defend yourself with first in case another player enters the Small House. +- While the Colas from the Fridge are valuable, try to find a weapon to defend yourself with first in case another player enters the Small House. - If you have a gun with good obstacle DPS like an assault rifle or DMR, you can blow up the Stove from outside through the window. - This will kill or severely damage opponents. - Use doors to block damage and frustrate your enemies. - - The door in the Bedroom is particularly effective at this and useful if you have no weapons. + - The door in the Bedroom is particularly effective at this, and useful if you have no weapons. # Trivia diff --git a/app/(wiki)/buildings/articles/tugboats.md b/app/(wiki)/buildings/articles/tugboats.md index 73a96687..ff66b0ff 100644 --- a/app/(wiki)/buildings/articles/tugboats.md +++ b/app/(wiki)/buildings/articles/tugboats.md @@ -2,7 +2,7 @@ The **Tugboat** is a building added in the v0.16.0 "A Sailor's Dream" update on # Location & Spawning -Five White Tugboats and one Red Tugboat spawn in the water bordering the map. They spawn within random distances from the shore. +Five White Tugboats and one Red Tugboat spawn in the water bordering the map. They spawn at random distances from the shore. # Areas @@ -14,14 +14,14 @@ All tugboats contain one [Grenade Crate](/obstacles/grenade_crate), one [Barrel] The Cabin can be accessed through a [Door](/obstacles/doors) in the center of the boat. -All tugboat cabins contain one [Tugboat Control Panel](/obstacles/tugboat_control_panel), one [Office Chair](/obstacles/office_chair), one [Large Drawer](/obstacles/drawers) and one [Life Preserver](/obstacles/life_preserver). Additionally, White Tugboats contain a [Gun Case](/obstacles/gun_case) and Red Tugboats contain a [Lux Crate](/obstacles/lux_crate) inside the cabin. The Lux Crate drops a guranteed [CZ-600](/weapons/guns/cz600) and a scope. +All tugboat cabins contain one [Tugboat Control Panel](/obstacles/tugboat_control_panel), one [Office Chair](/obstacles/office_chair), one [Large Drawer](/obstacles/drawers) and one [Life Preserver](/obstacles/life_preserver). Additionally, White Tugboats contain a [Gun Case](/obstacles/gun_case) and Red Tugboats contain a [Lux Crate](/obstacles/lux_crate) inside the cabin. The Lux Crate drops a guaranteed [CZ-600](/weapons/guns/cz600) and a scope. # Tips - The water near Tugboats are not good places to fight as the water can slow you down, making you an easy target for a player who out-scopes you. - Prioritize looting the structure with maximum efficiency and leaving as quickly as possible to minimize the chance to run into another player. - If you do happen to end up in a fight, the metal fences on the side of the Togboat provide indestructible cover and also reflects bullets. -- Do not go for the Red Tugboat if you spawn late into the game as it will likely already be looted. +- Do not go for the Red Tugboat if you spawn late into the game, as it will likely already be looted. # Trivia diff --git a/app/(wiki)/buildings/articles/warehouse.md b/app/(wiki)/buildings/articles/warehouse.md index d3fa9e25..788f3a49 100644 --- a/app/(wiki)/buildings/articles/warehouse.md +++ b/app/(wiki)/buildings/articles/warehouse.md @@ -1,4 +1,4 @@ -The **Warehouse** is a building added in the v0.9.0 "Behind Closed Doors" update on July 30th, 2023. It features plenty of early-game loot perfect for getting geared up. +The **Warehouse** is a building added in the v0.9.0 "Behind Closed Doors" update on July 30th, 2023. It features plenty of early-game loot, perfect for getting geared up. # Location & Spawning @@ -6,7 +6,7 @@ Up to 5 Warehouses attempt to spawn each game anywhere on the normal map. # Loot & More -The Warehouse always spawns with 3 [Regular Crates](/obstacles/regular_crate), 6 [Boxes](/obstacles/box), and 1 [Barrel](/obstacles/barrel). The Regular Crates and Barrels are in the corners and the Boxes are along either side on [Metal Shelves](/obstacles/metal_shelf). +The Warehouse always spawns with 3 [Regular Crates](/obstacles/regular_crate), 6 [Boxes](/obstacles/box), and 1 [Barrel](/obstacles/barrel). The Regular Crates and Barrels are in the corners, and the Boxes are along either side on [Metal Shelves](/obstacles/metal_shelf). - There's 30% chance a [Flint Crate](/obstacles/flint_crate) will replace the crate directly across from the [Barrel](/obstacles/barrel). - The center of the Warehouse can drop decent [loot](/loot#warehouse). @@ -17,13 +17,13 @@ The Warehouse always spawns with 3 [Regular Crates](/obstacles/regular_crate), 6 - This is very useful for seeing enemies on the other side of the Warehouse if you have an 8x or 15x scope. - Be careful of standing in corners, as reflected bullets can easily kill you. - The barrel in the one corner can be a death trap. - - Likewise, use the barrel in the corner to try and kill other players. + - Likewise, use the barrel in the corner to try to kill other players. - If the Warehouse has a Flint Crate, loot it first, as it has the most valuable loot. # Trivia - The Warehouse was designed by Leia and 1092384 -- Originally, the Warehouse was going to be a smaller squarer building, but this was scrapped +- Originally, the Warehouse was going to be a smaller, squarer building, but this was scrapped # History