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PirateSpeak.js
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langpack = {};
langpack.hue = {};
langpack.message = {};
langpack.notification = {};
langpack.message.welcome = "yarr connected as %name%! Welcome!";
langpack.message.notconnected = "yarr not connected to the server...";
langpack.message.server_is_offline = "Ship is offline.";
langpack.message.inavlid_url = "Invalid map.";
langpack.message.invalid_connection = "Invalid boat!";
langpack.message.reconnect_prompt = "Sorry but your boat is not valid Please request a new ship via <b>/audio</b> or <b>/connect</b>.";
langpack.message.socket_closed = "Lost from the ship, please wait";
langpack.message.mobile_qr = "Qr code for mobile pirate-map";
langpack.message.listen_on_soundcloud = "Listen on arrcloud!";
langpack.notification.header = "OpenAudioMc | %username%";
langpack.notification.img = 'files/images/footer_logo.png';
langpack.hue.disabled = "philips hue lights arr disabled by the boad captain!";
langpack.hue.please_link = "<h2>philips hue lights found onmap!</h2><h3>please turn the link wheel!</h3>";
langpack.hue.connecting = "<h2>Screaming to hue boat...</h2>";
langpack.hue.re_search_bridge = "<h2>No philips hue boat found</h2><h4>Searching for a hue bridge in your map...</h4>";
langpack.hue.cant_connect = "<h2>Could not connect to hue map</h2>";
langpack.hue.not_found = "<h2>No philips hue map found</h2>";
langpack.hue.connected_with_bridge = "<h3>You are teamed up with the %bridgename% boat.<br />Go ahead mate!</h3>";