You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
SV with some maps is just a little outta whack. You gotta put some whack back in there. See the attached video
(audio warning, my recording software was bugging)
Screenshots/Video
2024-06-11_16-28-46.-.Trim.mp4
The text was updated successfully, but these errors were encountered:
I had to compress the video to get it to fit on github as well, and my browser apparently doesn't like that. But my browser is also weird (librewolf) so it might work for you. lmk if it doesn't.
first of all, my recording software was REALLY bugging and apparently duplicated the video, and I don't really care anymore it works, second of all, it autoencoded to H.265 which apparantly costs a dollar on windows through the microsoft store, a lot of people don't have that so here's it without that:
The osu! SV system (if you can even call it that, it's just BPM changes) works very differently. So maps won't work/look 1:1 the same. Mostly its because of BPM changes, which in osu! changes the scrolling speed so mappers there change the slider speed to combat that, breaking it here.
Type
Behavior
Version
2024.16
Description of the bug
SV with some maps is just a little outta whack. You gotta put some whack back in there. See the attached video
(audio warning, my recording software was bugging)
Screenshots/Video
2024-06-11_16-28-46.-.Trim.mp4
The text was updated successfully, but these errors were encountered: