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I'm sorry about your circumstances, but this is a DPS drop of over 80%, and with less than 50 downloaded maps at that.
I worry about how this will scale as the number of fluXis-native maps increases.
I genuinely wish I could assist you with finding a solution, but I am unfamiliar with the codebase and my C# experience is limited.
Is there anything else I could do to help? (if not, feel free to close the issue)
Although this might just be hardware related too, since you are using integrated graphics and this is a lot more textures to draw. I'm not quite sure, for me it stays relatively the same in menu and song select. I might be able to do some things to make song select less resource-heavy, but it's not really my top priority currently.
Type
Performance
Version
v2024.33.1
Description of the bug
The map browser/song selection menu is performing very poorly compared to other menus and UI elements.
Screenshots with UPS/DPS visible are attached.
Exported log files
Used Hardware: Framework 16 (Ryzen™ 7 7840HS, integrated graphics, 32GB DDR5 RAM, 2TB SN850X)
Screenshots/Video
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