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[FEATURE] Enhanced animation injection #15

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R3tr0BoiDX opened this issue Oct 22, 2022 · 1 comment
Open

[FEATURE] Enhanced animation injection #15

R3tr0BoiDX opened this issue Oct 22, 2022 · 1 comment
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enhancement New feature or request help wanted Extra attention is needed

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@R3tr0BoiDX
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Improve on @compucat's animation injection. Using a UDP socket for communication.

(Hint: Im actually done with that, I just need to integrate it into this project)

@R3tr0BoiDX R3tr0BoiDX added enhancement New feature or request working on it Someone is working on this issue labels Oct 22, 2022
@R3tr0BoiDX R3tr0BoiDX self-assigned this Oct 22, 2022
@R3tr0BoiDX R3tr0BoiDX removed the working on it Someone is working on this issue label Oct 30, 2022
@R3tr0BoiDX R3tr0BoiDX reopened this Oct 30, 2022
@R3tr0BoiDX R3tr0BoiDX added the help wanted Extra attention is needed label Oct 30, 2022
@R3tr0BoiDX
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Need to figure out a how to interrupt the current program flow, if a animation is determined to be played immediately. Pun intended.

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enhancement New feature or request help wanted Extra attention is needed
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