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.gitignore
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# Visual Studio 2015 user specific files
.vs/
# Compiled Object files
*.slo
*.lo
*.o
*.obj
# Precompiled Headers
*.gch
*.pch
# Compiled Dynamic libraries
*.so
*.dylib
*.dll
# Fortran module files
*.mod
# Compiled Static libraries
*.lai
*.la
*.a
*.lib
# Executables
*.exe
*.out
*.app
*.ipa
# These project files can be generated by the engine
*.xcodeproj
*.xcworkspace
*.sln
*.suo
*.opensdf
*.sdf
*.VC.db
*.VC.opendb
# Precompiled Assets
SourceArt/**/*.png
SourceArt/**/*.tga
# Binary Files
Binaries/*
Plugins/*/Binaries/*
# Builds
Build/*
# Whitelist PakBlacklist-<BuildConfiguration>.txt files
!Build/*/
Build/*/**
!Build/*/PakBlacklist*.txt
# Don't ignore icon files in Build
!Build/**/*.ico
# Built data for maps
*_BuiltData.uasset
# Configuration files generated by the Editor
Saved/*
# Compiled source files for the engine to use
Intermediate/*
Plugins/*/Intermediate/*
# Cache files for the editor to use
DerivedDataCache/*
.vscode
.vscode/*
.vscode/**
**/Binaries/**
**/Build/**
**/Saved/**
**/Intermediate/**
**/GalacticLeopard/**
**/Maps/**
**/Megascans/**
**/MSPresets/**
**/Polar/**
**/ProIconPack/**
**/scifi_kitbash/**
**/StarSphere/**
**/StarterBundle/**
**/UI/Textures/**
**/UI/MyIcons/**
#**/Plugins/ALS_Community-main/**
#!**/Plugins/ALS_Community-main/Source/**
#!**/Plugins/ALS_Community-main/Source/
#**/Plugins/MazeDungeonGeneratorPlugin/**
#!**/Plugins/MazeDungeonGeneratorPlugin/Source/**
#!**/Plugins/MazeDungeonGeneratorPlugin/Source/
*.code-workspace
#**/Plugins/UINavigation/**
#!**/Plugins/UINavigation/Source/
**/CSC/**
*.png
**/IconCreator/**
**/Bunker/**
**/DriveableCar_basic/**
**/SpaceshipInterior/**
**/Subway_Tunnel/**
**/ToolShedVOL1/**
**/Underground/**
**/AncientTreasures/**