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config-en.asm
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; Constants
DEF NO_SGB_SOUND EQU 0 ; Forces DMG-only sound playback. For emulators which don't implement SGB sound.
DEF CPU_USAGE EQU 0 ; Uses different code for VBlank waiting to make the CPU Usage bar in BGB work
DEF SKIP_JUNK EQU 0 ; Removes padding areas
DEF LABEL_JUNK EQU 0 ; If SKIP_JUNK isn't set, labels the padding areas.
DEF FIX_BUGS EQU 0 ; Self explainatory
DEF OPTIMIZE EQU 0 ; Additional optimizations
DEF NO_CPU_AI EQU 0 ; Disable CPU Opponent AI (but not the CPU-specific actions inside moves)
DEF INF_TIMER EQU 0 ; Default with infinite timer
DEF AIRTHROW_CPU EQU 0 ; Enables the player to air-throw the CPU, which is arbitrarily disabled.
DEF DEFAULT_DIPS EQU $00 ; $E0 ; Default dip switch settings
DEF REV_VER_2 EQU 1 ; If set, use the second revision of the game.
DEF REV_TAUNT EQU 1 ; If set, use the ridiculous taunt logic of the English version
DEF REV_LOGO_EN EQU 1 ; Use Laguna logo and english-style copyright/logo changes.
DEF REV_LANG_EN EQU 1 ; Use English text.
INCLUDE "main.asm"