-
Notifications
You must be signed in to change notification settings - Fork 3
/
Copy pathpp_browserplayer.py
504 lines (401 loc) · 18.3 KB
/
pp_browserplayer.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
import os
import copy
from pp_uzbldriver import UZBLDriver
from pp_player import Player
from pp_utils import parse_rectangle
class BrowserPlayer(Player):
# ***************************************
# EXTERNAL COMMANDS
# ***************************************
def __init__(self,
show_id,
showlist,
root,
canvas,
show_params,
track_params ,
pp_dir,
pp_home,
pp_profile,
end_callback,
command_callback):
# initialise items common to all players
Player.__init__( self,
show_id,
showlist,
root,
canvas,
show_params,
track_params ,
pp_dir,
pp_home,
pp_profile,
end_callback,
command_callback)
self.mon.trace(self,'')
# and initialise things for this player
# get duration limit (secs ) from profile
if self.track_params['duration'] != '':
self.duration_text= self.track_params['duration']
else:
self.duration_text= self.show_params['duration']
# process web window
if self.track_params['web-window'] != '':
self.web_window= self.track_params['web-window']
else:
self.web_window= self.show_params['web-window']
# create an instance of uzbl driver
self.bplayer=UZBLDriver(self.canvas)
# Initialize variables
self.command_timer=None
self.tick_timer=None
self.quit_signal=False # signal that user has pressed stop
# initialise the play state
self.play_state='initialised'
self.show_state=''
self.load_state=''
# LOAD - loads the browser and show stuff
def load(self,track,loaded_callback,enable_menu):
# instantiate arguments
self.track=track
self.loaded_callback=loaded_callback # callback when loaded
self.mon.trace(self,'')
# do common bits of load
Player.pre_load(self)
#parse web window
reason,message,command,has_window,x1,y1,x2,y2=self.parse_window(self.web_window)
if reason == 'error':
self.mon.err(self,'web window error: '+' ' + message + ' in ' + self.web_window)
self.play_state='load-failed'
if self.loaded_callback is not None:
self.loaded_callback('error',message)
return
status,message,duration100=Player.parse_duration(self.duration_text)
if status =='error':
self.mon.err(self,message)
self.play_state='load-failed'
if self.loaded_callback is not None:
self.loaded_callback('error',message)
return
self.duration=2*duration100
# compute web_window size
if has_window is False:
self.geometry = ' --geometry=maximized '
else:
width=x2-x1
height=y2-y1
self.geometry = "--geometry=%dx%d%+d%+d " % (width,height,x1,y1)
# parse browser commands to self.command_list
reason,message=self.parse_commands(self.track_params['browser-commands'])
if reason == 'error':
self.mon.err(self,message)
self.play_state='load-failed'
if self.loaded_callback is not None:
self.loaded_callback('error',message)
return
# load the plugin, this may modify self.track and enable the plugin drawing to canvas
if self.track_params['plugin'] != '':
status,message=self.load_plugin()
if status == 'error':
self.mon.err(self,message)
self.play_state='load-failed'
if self.loaded_callback is not None:
self.loaded_callback('error',message)
return
# start loading the browser
self.play_state='loading'
self.bplayer.play(self.track,self.geometry)
self.mon.log (self,'Loading browser from show Id: '+ str(self.show_id))
# load the images and text
status,message=self.load_x_content(enable_menu)
if status == 'error':
self.mon.err(self,message)
self.play_state='load-failed'
if self.loaded_callback is not None:
self.loaded_callback('error',message)
return
# wait for browser to load
self.start_load_state_machine()
# UNLOAD - abort a load when browser is loading or loaded
def unload(self):
self.mon.trace(self,'')
self.mon.log(self,">unload received from show Id: "+ str(self.show_id))
self.start_unload_state_machine()
# SHOW - show a track from its loaded state
def show(self,ready_callback,finished_callback,closed_callback):
# instantiate arguments
self.ready_callback=ready_callback # callback when ready to show a web page-
self.finished_callback=finished_callback # callback when finished showing - not used
self.closed_callback=closed_callback # callback when closed
self.mon.trace(self,'')
# init state and signals
self.quit_signal=False
# do common bits
Player.pre_show(self)
# start show state machine
self.start_show_state_machine_show()
# CLOSE - nothing to do in browserplayer - x content is removed by ready callback and hide browser does not implement pause_at_end
def close(self,closed_callback):
self.mon.trace(self,'')
self.closed_callback=closed_callback
self.mon.log(self,">close received from show Id: "+ str(self.show_id))
self.start_show_state_machine_close()
def input_pressed(self,symbol):
self.mon.trace(self,symbol)
# print symbol, symbol[0:5]
if symbol[0:5]=='uzbl-':
self.control(symbol[5:])
elif symbol == 'pause':
self.pause()
elif symbol == 'pause-on':
self.pause_on()
elif symbol == 'pause-off':
self.pause_off()
elif symbol=='stop':
self.stop()
# browsers do not do pause
def pause(self):
self.mon.log(self,"!<pause rejected")
return False
# browsers do not do pause
def pause_on(self):
self.mon.log(self,"!<pause on rejected")
return False
# browsers do not do pause
def pause_off(self):
self.mon.log(self,"!<pauseon rejected")
return False
# other control when playing, not currently used
def control(self,chars):
if self.play_state == 'showing' and chars not in ('exit'):
self.mon.log(self,"> send control to uzbl:"+ chars)
self.bplayer.control(chars)
return True
else:
self.mon.log(self,"!<control rejected")
return False
# respond to normal stop
def stop(self):
# send signal to stop the track to the state machine
self.mon.log(self,">stop received")
self.quit_signal=True
# ***************************************
# sequencing
# ***************************************
"""self. play_state controls the playing sequence, it has the following values.
I am not entirely sure the starting and ending states are required.
- _closed - the mplayer process is not running, mplayer process can be initiated
- _starting - mplayer process is running but is not yet able to receive controls
- _playing - playing a track, controls can be sent
- _ending - mplayer is doing its termination, controls cannot be sent
"""
def start_load_state_machine(self):
# initialise all the state machine variables
self.load_state='starting'
# and start polling for state changes and count duration
self.tick_timer=self.canvas.after(50, self.load_state_machine)
def load_state_machine(self):
# print self.load_state,self.play_state
if self.load_state in ('initialised','loaded','unloaded'):
self.mon.log(self," Load state machine: " + self.load_state)
return
elif self.load_state == 'starting':
# self.mon.log(self," Load state machine: " + self.load_state)
# if uzbl fifo is available can send commands to uzbl but change to wait state to wait for it to appear on screen
if self.bplayer.start_play_signal is True:
self.mon.log(self," <fifo available signal received from uzbl" + self.bplayer.fifo)
self.bplayer.start_play_signal=False
self.load_state='waiting'
# get rid of status bar
# self.bplayer.control('set show_status = 0')
# and get ready to wait for browser to appear
self.wait_count= 50 # 1 seconds at 20mS steps
self.mon.log(self," State machine: uzbl process alive")
self.tick_timer=self.canvas.after(20, self.load_state_machine)
elif self.load_state == 'waiting':
# self.mon.log(self," Load state machine: " + self.load_state)
if self.wait_count==0:
self.load_state='loaded'
self.play_state = 'loaded'
self.bplayer.control('set show_status = 0')
# and start executing the browser commands
self.play_commands()
self.mon.log(self," State machine: uzbl loaded")
if self.loaded_callback is not None:
self.loaded_callback('normal','browser loaded')
else:
self.wait_count -=1
self.tick_timer=self.canvas.after(20, self.load_state_machine)
def start_unload_state_machine(self):
# print 'browserplayer - starting unload',self.play_state
if self.play_state in('closed','initialised','unloaded'):
pass
else:
if self.play_state == 'loaded':
pass
# load already complete
self.unload_state_machine()
elif self.play_state == 'loading':
# wait for load to complete before unloading - must do this because does not respond to exit when loading
self.tick_timer=self.canvas.after(10,self.start_unload_state_machine)
else:
self.mon.err(self,'illegal state in unload method ' + self.play_state)
self.end('error','illegal state in unload method ' + self.play_state)
def unload_state_machine(self):
# self.mon.log(self," Unload state machine: " + self.play_state)
if self.play_state == 'unloaded':
return
elif self.play_state == 'loaded':
# service any queued stop signals and test duration count
self.mon.log(self,"Exit browser")
self.bplayer.stop()
self.play_state='unloading'
self.tick_timer=self.canvas.after(50, self.unload_state_machine)
elif self.play_state == 'unloading':
# self.mon.log(self," Unload state machine: " + self.load_state)
# if spawned process has closed can change to closed state
# self.mon.log (self," State machine : is uzbl process running? - " + str(self.bplayer.is_running()))
if self.bplayer.is_running() is False:
self.mon.log(self," <uzbl process is dead")
# clean up and fifos and sockets left by uzbl
os.system('rm -f /tmp/uzbl_*')
self.play_state = 'unloaded'
else:
self.tick_timer=self.canvas.after(50, self.unload_state_machine)
def start_show_state_machine_show(self):
self.play_state='showing'
self.show_state='showing'
self.duration_count=self.duration
self.tick_timer=self.canvas.after(50, self.show_state_machine)
def start_show_state_machine_close(self):
self.play_state='showing'
self.quit_signal=True
self.duration = 0
self.tick_timer=self.canvas.after(50, self.show_state_machine)
def show_state_machine(self):
if self.play_state == 'closed':
self.mon.log(self," Show state machine: " + self.show_state)
return
elif self.play_state == 'showing':
self.duration_count -= 1
# self.mon.log(self," Show state machine: " + self.show_state)
# service any queued stop signals and test duration count
if self.quit_signal is True or (self.duration != 0 and self.duration_count == 0):
self.mon.log(self," Service stop required signal or timeout")
if self.quit_signal is True:
self.quit_signal=False
self.bplayer.stop()
self.play_state = 'closing'
self.tick_timer=self.canvas.after(50, self.show_state_machine)
elif self.play_state == 'closing':
# self.mon.log(self," Show state machine: " + self.show_state)
# if spawned process has closed can change to closed state
# self.mon.log (self," State machine : is uzbl process running? - " + str(self.bplayer.is_running()))
if self.bplayer.is_running() is False:
self.mon.log(self," <uzbl process is dead")
# clean up and fifos and sockets left by uzbl
os.system('rm -f /tmp/uzbl_*')
self.play_state = 'closed'
if self.closed_callback is not None:
self.closed_callback('normal','browser closed')
else:
self.tick_timer=self.canvas.after(50, self.show_state_machine)
# *******************
# browser commands
# ***********************
def parse_commands(self,command_text):
self.command_list=[]
lines = command_text.split('\n')
for line in lines:
if line.strip() == '':
continue
reason,entry=self.parse_command(line)
if reason != 'normal':
return 'error',entry
self.command_list.append(copy.deepcopy(entry))
# print self.command_list
return 'normal',''
def parse_command(self,line):
fields = line.split()
if fields[0] == 'uzbl':
# print fields[0], line[4:]
return 'normal',[fields[0],line[4:]]
if len(fields) not in (1,2):
return 'error',"incorrect number of fields in command: " + line
command=fields[0]
arg=''
if command not in ('load','refresh','wait','exit','loop'):
return 'error','unknown command: '+ command
if command in ('refresh','exit','loop') and len(fields) !=1:
return 'error','incorrect number of fields for '+ command + 'in: ' + line
if command == 'load':
if len(fields)!=2:
return 'error','incorrect number of fields for '+ command + 'in: ' + line
else:
arg = fields[1]
if command == 'wait':
if len(fields)!=2:
return 'error','incorrect number of fields for '+ command + 'in: ' + line
else:
arg = fields[1]
if not arg.isdigit():return 'error','Argument for Wait is not 0 or positive number in: ' + line
return 'normal',[command,arg]
def play_commands(self):
if len(self.command_list)==0:
return
self.loop=0
self.command_index=0
self.canvas.after(100,self.execute_command)
def execute_command(self):
entry=self.command_list[self.command_index]
command=entry[0]
arg=entry[1]
if self.command_index==len(self.command_list)-1:
self.command_index=self.loop
else:
self.command_index+=1
# execute command
if command == 'load':
# self.canvas.focus_force()
# self.root.lower()
url=self.complete_path(arg)
self.bplayer.control('uri '+ url)
self.command_timer=self.canvas.after(10,self.execute_command)
elif command == 'refresh':
self.bplayer.control('reload_ign_cache')
self.command_timer=self.canvas.after(10,self.execute_command)
elif command == 'wait':
self.command_timer=self.canvas.after(1000*int(arg),self.execute_command)
elif command=='exit':
self.quit_signal=True
elif command=='loop':
self.loop=self.command_index
self.command_timer=self.canvas.after(10,self.execute_command)
elif command=='uzbl':
self.bplayer.control(arg)
self.command_timer=self.canvas.after(10,self.execute_command)
# parse the browser window field
def parse_window(self,line):
# parses warp _ or xy2 or x+y*w*h
fields = line.split()
# check there is a command field
if len(fields) < 1:
return 'error','no type field in '+ line,'',False,0,0,0,0
#deal with warp which has 1 or 5 arguments
# check basic syntax
if fields[0] !='warp':
return 'error','not a valid type:'+ fields[0],'',False,0,0,0,0
# deal with window coordinatesor not
if len(fields) == 1:
# fullscreen
has_window=False
return 'normal','',fields[0],has_window,0,0,0,0
else:
# print(' '.join(fields[1:]))
status,message,x1,y1,x2,y2 = parse_rectangle(' '.join(fields[1:]))
if status=='error':
return 'error',message,'',False,0,0,0,0
else:
has_window=True
return 'normal','',fields[0],has_window,x1,y1,x2,y2
#window is specified