diff --git a/src/main/java/com/kyanite/deeperdarker/content/DDSounds.java b/src/main/java/com/kyanite/deeperdarker/content/DDSounds.java index c5b08c154..2d1181b73 100644 --- a/src/main/java/com/kyanite/deeperdarker/content/DDSounds.java +++ b/src/main/java/com/kyanite/deeperdarker/content/DDSounds.java @@ -32,7 +32,7 @@ public class DDSounds { public static final DeferredSoundType VASE = new DeferredSoundType(2, 1, VASE_BREAK, VASE_STEP, VASE_PLACE, VASE_HIT, VASE_FALL); public static final DeferredHolder ANGLER_FISH_DEATH = register("entity.angler_fish.death"); - public static final DeferredHolder ANGLER_FISH_FLOPS = register("entity.angler_fish.flop"); + public static final DeferredHolder ANGLER_FISH_FLOP = register("entity.angler_fish.flop"); public static final DeferredHolder ANGLER_FISH_HURT = register("entity.angler_fish.hurt"); public static final DeferredHolder LEECH_HURT = register("entity.leech.hurt"); diff --git a/src/main/java/com/kyanite/deeperdarker/content/entities/AnglerFish.java b/src/main/java/com/kyanite/deeperdarker/content/entities/AnglerFish.java index 4063fa0db..2768e7b00 100644 --- a/src/main/java/com/kyanite/deeperdarker/content/entities/AnglerFish.java +++ b/src/main/java/com/kyanite/deeperdarker/content/entities/AnglerFish.java @@ -51,7 +51,7 @@ protected SoundEvent getDeathSound() { @Override protected SoundEvent getFlopSound() { - return DDSounds.ANGLER_FISH_FLOPS.get(); + return DDSounds.ANGLER_FISH_FLOP.get(); } @Override diff --git a/src/main/java/com/kyanite/deeperdarker/datagen/assets/DDSoundDefinitions.java b/src/main/java/com/kyanite/deeperdarker/datagen/assets/DDSoundDefinitions.java index f38fa5526..5adcf32b2 100644 --- a/src/main/java/com/kyanite/deeperdarker/datagen/assets/DDSoundDefinitions.java +++ b/src/main/java/com/kyanite/deeperdarker/datagen/assets/DDSoundDefinitions.java @@ -31,7 +31,7 @@ public void registerSounds() { add(DDSounds.VASE_PLACE, subtitle("block.generic.place").with(sound("block/vase/place1"), sound("block/vase/place2"), sound("block/vase/place3"), sound("block/vase/place4"))); add(DDSounds.VASE_STEP, subtitle("block.generic.footsteps").with(sound("block/vase/step1"), sound("block/vase/step2"), sound("block/vase/step3"))); add(DDSounds.ANGLER_FISH_DEATH, subtitle("entity.angler_fish.death").with(mcSound("entity/fish/hurt1"), mcSound("entity/fish/hurt2"), mcSound("entity/fish/hurt3"), mcSound("entity/fish/hurt4"))); - add(DDSounds.ANGLER_FISH_FLOPS, subtitle("entity.angler_fish.flop").with(mcSound("entity/fish/flop1"), mcSound("entity/fish/flop2"), mcSound("entity/fish/flop3"), mcSound("entity/fish/flop4"))); + add(DDSounds.ANGLER_FISH_FLOP, subtitle("entity.angler_fish.flop").with(mcSound("entity/fish/flop1"), mcSound("entity/fish/flop2"), mcSound("entity/fish/flop3"), mcSound("entity/fish/flop4"))); add(DDSounds.ANGLER_FISH_HURT, subtitle("entity.angler_fish.hurt").with(mcSound("entity/fish/hurt1"), mcSound("entity/fish/hurt2"), mcSound("entity/fish/hurt3"), mcSound("entity/fish/hurt4"))); add(DDSounds.LEECH_HURT, subtitle("entity.leech.hurt").with(sound("entity/sculk_leech/hurt1"), sound("entity/sculk_leech/hurt2"), sound("entity/sculk_leech/hurt3"))); add(DDSounds.SNAPPER_AMBIENT, subtitle("entity.snapper.ambient").with(sound("entity/sculk_snapper/ambient")));