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env_diff.go
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package main
import (
"strings"
"github.com/direnv/direnv/gzenv"
)
// IgnoredKeys is list of keys we don't want to deal with
var IgnoredKeys = map[string]bool{
// direnv env config
"DIRENV_CONFIG": true,
"DIRENV_BASH": true,
// should only be available inside of the .envrc
"DIRENV_IN_ENVRC": true,
"COMP_WORDBREAKS": true, // Avoids segfaults in bash
"PS1": true, // PS1 should not be exported, fixes problem in bash
// variables that should change freely
"OLDPWD": true,
"PWD": true,
"SHELL": true,
"SHELLOPTS": true,
"SHLVL": true,
"_": true,
}
// EnvDiff represents the diff between two environments
type EnvDiff struct {
Prev map[string]string `json:"p"`
Next map[string]string `json:"n"`
}
// NewEnvDiff is an empty constructor for EnvDiff
func NewEnvDiff() *EnvDiff {
return &EnvDiff{make(map[string]string), make(map[string]string)}
}
// BuildEnvDiff analyses the changes between 'e1' and 'e2' and builds an
// EnvDiff out of it.
func BuildEnvDiff(e1, e2 Env) *EnvDiff {
diff := NewEnvDiff()
in := func(key string, e Env) bool {
_, ok := e[key]
return ok
}
for key := range e1 {
if IgnoredEnv(key) {
continue
}
if e2[key] != e1[key] || !in(key, e2) {
diff.Prev[key] = e1[key]
}
}
for key := range e2 {
if IgnoredEnv(key) {
continue
}
if e2[key] != e1[key] || !in(key, e1) {
diff.Next[key] = e2[key]
}
}
return diff
}
// LoadEnvDiff unmarshalls a gzenv string back into an EnvDiff.
func LoadEnvDiff(gzenvStr string) (diff *EnvDiff, err error) {
diff = new(EnvDiff)
err = gzenv.Unmarshal(gzenvStr, diff)
return
}
// Any returns if the diff contains any changes.
func (diff *EnvDiff) Any() bool {
return len(diff.Prev) > 0 || len(diff.Next) > 0
}
// ToShell applies the env diff as a set of commands that are understood by
// the target `shell`. The outputted string is then meant to be evaluated in
// the target shell.
func (diff *EnvDiff) ToShell(shell Shell) string {
e := make(ShellExport)
for key := range diff.Prev {
_, ok := diff.Next[key]
if !ok {
e.Remove(key)
}
}
for key, value := range diff.Next {
e.Add(key, value)
}
return shell.Export(e)
}
// Patch applies the diff to the given env and returns a new env with the
// changes applied.
func (diff *EnvDiff) Patch(env Env) (newEnv Env) {
newEnv = make(Env)
for k, v := range env {
newEnv[k] = v
}
for key := range diff.Prev {
delete(newEnv, key)
}
for key, value := range diff.Next {
newEnv[key] = value
}
return newEnv
}
// Reverse flips the diff so that it applies the other way around.
func (diff *EnvDiff) Reverse() *EnvDiff {
return &EnvDiff{diff.Next, diff.Prev}
}
// Serialize marshalls the environment diff to the gzenv format.
func (diff *EnvDiff) Serialize() string {
return gzenv.Marshal(diff)
}
//// Utils
// IgnoredEnv returns true if the key should be ignored in environment diffs.
func IgnoredEnv(key string) bool {
if strings.HasPrefix(key, "__fish") {
return true
}
if strings.HasPrefix(key, "BASH_FUNC_") {
return true
}
_, found := IgnoredKeys[key]
return found
}