-
Notifications
You must be signed in to change notification settings - Fork 1
/
Copy pathPLDETAIL.TXT
104 lines (70 loc) · 1.68 KB
/
PLDETAIL.TXT
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
updated 3/4/98
Head
This consists of 3 components
1. Head
size = 64x64 pixels
Drawn in cols 0-127 out of 256
5 groups and 10 styles per group ( 50 in total )
Total of 5 palettes ( 1 for each color group eg black, brown, yellow etc )
2. Head hair
size = 64x64 pixels
Drawn in cols 128-255
Total of 16 textures.
Total of 16 palettes
3. Face hair
size = 64x64 pixels
Drawn in cols 128-255
Total of 20 textures ( approx )
Should use head hair palette above.
Thigh texture
size = 32x32 pixels
Drawn in colors 0-63
Arm texture
size = 44x64
Drawn in cols 0-63
Total of 1 texture
Total of 5 palettes.
Shirt
This consists of 4 components
1. Shirt front texture. 16 in total
size = 40x64
drawn in cols 0-191 out of 256 colors
2. Shirt back texture. 16 in total
size = 32x64
drawn in cols 0-191
3. Shirt sleeve. 16 in total
size = 32x32
drawn in cols 0-191
4. Shirt numbers. Should go 1 to 16
size = 32x32
drawn in cols 192-255
Total of 10 palettes.
Components 1 - 3 should share these palettes.
Component 4 should have its own palette
Shirt styles 1-12 are for normal player.
Shirt styles 13-16 are for goalkeeper.
Goalkeeper sleeves
These replace the skin forearm of normal player
and should match the shirt upper sleeve
size = 44x64
Drawn in cols 0-63
Total of 4 textures
Total of 10 palettes ( similar palette ranges as shirt )
Short textures
size = 48x32
Drawn in cols 0-63
Total of 12 textures
Total of 10 palettes
This should be one side of the short only.
Sock textures
size = 32x32
Drawn in cols 0-63
Total of 4 textures
Total of 10 palettes
Note-
There are two player meshes.
One for a normal player and one for the goalkeeper.
Boots
size = 32x32
Drawn in cols 0-15