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It is the old project mentioned in the previous issue, but I have completely migrated it to Lua 5.4 and the latest luals. It has almost the same functionality as luals, but without any optimizations. However, it won't become slower either. Due to Rust's good cross-platform compilation/cross-compilation features, it is currently suitable for supporting some release platforms that luals does not support.
Is that project still being worked on?
I'm thinking of bundling a plugin with my definitions for CC: Tweaked to enhance some of the typing. But I'm worried that such a plugin would no longer work if LuaLS is going to be replaced with a rust version.
Is that project still being worked on? I'm thinking of bundling a plugin with my definitions for CC: Tweaked to enhance some of the typing. But I'm worried that such a plugin would no longer work if LuaLS is going to be replaced with a rust version.
This is just a toy project I made. It is no different from LuaLS and will not replace LuaLS. However, I am indeed developing and maintaining a purely Rust-implemented language server. If you are interested, you can see: https://github.com/CppCXY/emmylua-analyzer-rust
It is the old project mentioned in the previous issue, but I have completely migrated it to Lua 5.4 and the latest luals. It has almost the same functionality as luals, but without any optimizations. However, it won't become slower either. Due to Rust's good cross-platform compilation/cross-compilation features, it is currently suitable for supporting some release platforms that luals does not support.
see: https://github.com/LuaLS/lua-language-server-rust/releases
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