Releases: Madis0/OneBar
Releases · Madis0/OneBar
3.5.1
- Vanilla-like fractions now have a default-enabled option to pad zeroes (e.g. 8.0 instead of 8) as it reduces visual flickering
- Fall heights are no longer fractioned when vanilla-like fractions are enabled (#55)
- OneBar is now shown above F3's FPS/TPS graph (#57)
- Now again compatible with Raised v1.2.0
3.5.0
Yup, OneBar now displays levitation as a bar and timer (like air and freezing) because it is another effect that affects your health. Indicator is crossed out while on water, as water prevents the effect.
⬇️ Fall damage indicator (opt-in)
An experimental indicator that tells you the amount of blocks you're about to fall in-air, while having levitation effect or while crouching on an edge. Currently does not consider target block material (e.g. slime block) or solidness (e.g. tall grass) and does not estimate health.
Special support is added for the levitation effect, which will estimate the height (from the ground) you're about to levitate to.
3.4.3
3.4.2
3.4.1
3.4.0
3.3.4
3.3.3
- Wearing any golden armor item now shows a "piglin mob head" indicator
+p☻
- Mob head indicators are now opt-in due to potential confusion
- Locked MC version to 1.19.2
- Snapshot versions can be found from GitHub Actions and will be published when 1.19.3 is nearing the release