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[0.50.03 - CI1747 Nightly] Unmothballed salvaged meks are auto placed in the TO&E #5877

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UlyssesSockdrawer opened this issue Jan 25, 2025 · 0 comments · Fixed by #5878
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Bug Parts/Repair/Refit Severity: Medium Issues described as medium severity as per the new issue form

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@UlyssesSockdrawer
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Brief Description *

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When taking salvage on contracts, I often mothball the stuff I want to keep until I can get somewhere with better facilities.

On returning to Galatea and unmothballing salvage taken on the most recent contract (mostly played on the CI1741-45 nightlies), I unmothballed the transported units.

They were then dumped in the TO&E, despite not having been assigned to it.

3. Steps to Reproduce

  1. Load attached save with mothballed salvage.
  2. Unmothball the salvage - no need to be on Galatea.
  3. When unmothballed, the units will be dumped in the TO&E

If the above doesn't reproduce it, try the below:

  1. Mothball a unit actively in the TO&E
  2. Mass activate the salvaged units and the newly mothballed TO&E unit

Attach Files

Save with mothballed salvage taken on contract:

Odyssey Executive Protection Ltd.30250922.cpnx.gz

Severity *

Medium (Gameplay Limitation): Non-core functionality is impaired, providing a suboptimal but playable experience.

MekHQ Suite Version *

0.50.03 - CI1747 Nightly

Operating System *

Win 11

Java Version *

17

Final Verification

  • I confirm this is a single, unique issue that hasn't been reported before
  • I have filled and provided all necessary information above
  • I have included any and all logs, custom units, and CPNX (save) files
  • I have asked on MegaMek Discord about this issue
  • I have confirmed this issue is being opened on the correct repository: MegaMek, MegaMekLab, or MekHQ
@UlyssesSockdrawer UlyssesSockdrawer added Bug Parts/Repair/Refit Severity: Medium Issues described as medium severity as per the new issue form labels Jan 25, 2025
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