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The xcframework C:\Users\Admin\.nuget\packages\raygun4maui.platform\1.0.2\lib\net7.0-ios16.1\Raygun4Maui.Binding.NetworkMonitor.iOS.resources.zip has an incorrect or unknown format and cannot be processed. #26
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Could I get some more information off you on your development setup I have seen this error before but it has been due to building for an iPhone on Windows directly. We use a native binding library to do the XHR monitoring in RUM. Because this is an xcframework file we need to build it either paired with a Mac or on a Mac. |
First I was trying directly on an iPhone, then I also tried pairing with a Mac, still got the same error. |
Do you see the same error when building on the Mac directly? |
I am building on Windows that is paired to a Mac. How can I build on Mac directly? POV: I am not a Mac experienced user. |
You'd want to get a copy of your app's codebase onto your Mac. Then you'll want to use the IDE of your choice to build the project. It's pretty much the same as building on Windows but you're directly using the Mac instead of pairing to it |
Since Visual Studio doesn't have support on Mac, which IDE do you suggest? If I use VSCode, what dependencies will I need in order to properly run a MAUI app. |
I personally use Rider, perhaps you could try using Rider on Windows first to see if you get a different result. Rider is also support on MacOS. For the setup you'll need to follow the same steps as you would on a Windows machine where you get the dotnet workloads for MAUI, have Java installed etc.. Though setting up MAUI is a bit time intensive, so it would probably be better to confirm that you are paired to the Mac on Visual Studio while building? Also what version of Raygun4Maui are you using |
Yes I am paired to a Mac while building, the main developer runs it this
way as well and it works for him, I am currently setting it up and this
issue pops up.
I am using 2.2.0, also tried upgrading to 2.2.2 but still the same error.
…On Fri, Jan 10, 2025, 4:02 PM Reilly Oldham ***@***.***> wrote:
I personally use Rider, perhaps you could try using Rider on Windows first
to see if you get a different result.
Rider is also support on MacOS. For the setup you'll need to follow the
same steps as you would on a Windows machine where you get the dotnet
workloads for MAUI, have Java installed etc..
Though setting up MAUI is a bit time intensive, so it would probably be
better to confirm that you are paired to the Mac on Visual Studio while
building?
Also what version of Raygun4Maui are you using
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Hmm that is quite odd, I personally haven't encountered this error but I do know of it. One time it was resolved as the person was trying to build for an iPhone on Windows without a paired Mac, and another time it was solved by using v2.2.0 - but I think this was solved by some development setup change. I'll have a think about this and get back to you, in the mean time perhaps you could discuss with the main developer to see what differences you two have in your setup that would cause it to work for him and not you |
Just checking in on this issue again, have you been able to solve this? |
I commented the raygun code in order for it go work
…On Thu, Jan 16, 2025, 7:28 AM Reilly Oldham ***@***.***> wrote:
Just checking in on this issue again, have you been able to solve this?
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The xcframework C:\Users\Admin.nuget\packages\raygun4maui.platform\1.0.2\lib\net7.0-ios16.1\Raygun4Maui.Binding.NetworkMonitor.iOS.resources.zip has an incorrect or unknown format and cannot be processed.
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