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RayMarcher

The simple program which uses single fragment shader with ray marching written with Qt. Using raymarching.py is recommended for writing scenes for RayMarcher.

Building and running

RayMarcher requires make, cmake and qt5 for compiling and python3 for running.

Examples screenshots

Cube and sphere difference. 1 Torus. 2 "Smooth union". 3 Infinite spheres world. 4 Random example contains scene which usually demonstraits new features.

TODO

  • More properties in scene
    • Lighting
    • Camera position
    • Variables & functions
  • Smooth shadows