All notable changes to this project will be documented in this file.
The format is based on Common Changelog and this project adheres to Semantic Versioning.
1.3.0 - 2024-09-02
- Updated to support save version 140 that was added in Starfield 1.13.61.0
1.2.0 - 2024-07-24
- Increased stdout buffer size to 64 KB to handle larger save files
- De-prettied (uglied? uglified?! made ugly!?!) the JSON output to save buffer size
- Packaging with NativeAOT to improve performance
1.1.0 - 2024-07-15
- Added
JsonVersion
in case we have to change the output format in the future - Added experimental write support. This isn't a save file editor but is a proof-of-concept testing the full circle of read, decompress, modify, compress, write. The game does successfully read the re-written save file.
- Code refactoring
1.0.1 - 2024-07-09
- Fixed batch file for whitespace in folder paths
1.0.0 - 2024-07-09
- Initial release